public override void Draw(GameTime gameTime)
        {
            if (_currentTemperatureSprite == null)
            {
                return;
            }

            _currentTemperatureSprite.Draw(gameTime);
        }
Beispiel #2
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        public override void Draw(GameTime gameTime)
        {
            if (_currentLavaHealthSprite != null)
            {
                _currentLavaHealthSprite.Draw(gameTime);
            }

            if (_currentIceHealthSprite != null)
            {
                _currentIceHealthSprite.Draw(gameTime);
            }
        }