Beispiel #1
0
        private void ThreadStartApp()
        {
            _state.Value = PatcherState.StartingApp;

            var appStarter = new AppStarter(_app);

            appStarter.Start();

            UnityDispatcher.Invoke(Quit);
        }
        private void ThreadStartApp()
        {
            _state.Value = PatcherState.StartingApp;

            var appStarter = new AppStarter(_app);

            appStarter.Start();

            PatcherStatistics.DispatchSendEvent(PatcherStatistics.Event.PatcherSucceededGameStarted);
            _hasGameBeenStarted = true;

            UnityDispatcher.Invoke(Quit);
        }