private void FindDirs_Button_Click(object sender, EventArgs e)
        {
            if (pid == 0)
            {
                return;
            }
            var pm = ps4.GetProcessMaps(pid);

            if (pm.FindEntry("(NoName)clienthandler") == null)
            {
                return;
            }
            var dirNameAddr = ps4.AllocateMemory(pid, Marshal.SizeOf(typeof(SceSaveDataDirName)) * 1024);
            SceSaveDataDirNameSearchCond searchCond = new SceSaveDataDirNameSearchCond
            {
                userId = InitialUser()
            };
            SceSaveDataDirNameSearchResult searchResult = new SceSaveDataDirNameSearchResult
            {
                dirNames    = dirNameAddr,
                dirNamesNum = 1024
            };

            Dirs_ComboBox.DataSource = Find(searchCond, searchResult);
            ps4.FreeMemory(pid, dirNameAddr, Marshal.SizeOf(typeof(SceSaveDataDirName)) * 1024);
        }
        private string[] Find(SceSaveDataDirNameSearchCond searchCond, SceSaveDataDirNameSearchResult searchResult)
        {
            var searchCondAddr   = ps4.AllocateMemory(pid, Marshal.SizeOf(typeof(SceSaveDataDirNameSearchCond)));
            var searchResultAddr = ps4.AllocateMemory(pid, Marshal.SizeOf(typeof(SceSaveDataDirNameSearchResult)));

            ps4.WriteMemory(pid, searchCondAddr, searchCond);
            ps4.WriteMemory(pid, searchResultAddr, searchResult);

            if (ps4.Call(pid, stub, libSceSaveDataBase + offsets.sceSaveDataDirNameSearch, searchCondAddr, searchResultAddr) == 0)
            {
                searchResult = ps4.ReadMemory <SceSaveDataDirNameSearchResult>(pid, searchResultAddr);
                string[] dirs = new string[searchResult.hitNum];
                for (uint i = 0; i < searchResult.hitNum; i++)
                {
                    dirs[i] = ps4.ReadMemory <string>(pid, searchResult.dirNames + i * 32);
                }
                ps4.FreeMemory(pid, searchCondAddr, Marshal.SizeOf(typeof(SceSaveDataDirNameSearchCond)));
                ps4.FreeMemory(pid, searchResultAddr, Marshal.SizeOf(typeof(SceSaveDataDirNameSearchResult)));
                return(dirs);
            }

            ps4.FreeMemory(pid, searchCondAddr, Marshal.SizeOf(typeof(SceSaveDataDirNameSearchCond)));
            ps4.FreeMemory(pid, searchResultAddr, Marshal.SizeOf(typeof(SceSaveDataDirNameSearchResult)));

            return(new string[0]);
        }
Beispiel #3
0
        private SearchEntry[] Find(SceSaveDataDirNameSearchCond searchCond, SceSaveDataDirNameSearchResult searchResult)
        {
            var searchCondAddr   = ps4.AllocateMemory(pid, Marshal.SizeOf(typeof(SceSaveDataDirNameSearchCond)));
            var searchResultAddr = ps4.AllocateMemory(pid, Marshal.SizeOf(typeof(SceSaveDataDirNameSearchResult)));

            ps4.WriteMemory(pid, searchCondAddr, searchCond);
            ps4.WriteMemory(pid, searchResultAddr, searchResult);

            if (ps4.Call(pid, stub, libSceSaveDataBase + offsets.sceSaveDataDirNameSearch, searchCondAddr, searchResultAddr) == 0)
            {
                searchResult = ps4.ReadMemory <SceSaveDataDirNameSearchResult>(pid, searchResultAddr);
                SearchEntry[] sEntries = new SearchEntry[searchResult.hitNum];
                for (uint i = 0; i < searchResult.hitNum; i++)
                {
                    SceSaveDataParam tmp = ps4.ReadMemory <SceSaveDataParam>(pid, searchResult.param + i * (uint)Marshal.SizeOf(typeof(SceSaveDataParam)));
                    sEntries[i] = new SearchEntry
                    {
                        dirName  = ps4.ReadMemory <string>(pid, searchResult.dirNames + i * 32),
                        title    = tmp.title,
                        subtitle = tmp.subTitle,
                        detail   = tmp.detail,
                        time     = new DateTime(1970, 1, 1).ToLocalTime().AddSeconds(tmp.mtime).ToString(),
                    };
                }
                ps4.FreeMemory(pid, searchCondAddr, Marshal.SizeOf(typeof(SceSaveDataDirNameSearchCond)));
                ps4.FreeMemory(pid, searchResultAddr, Marshal.SizeOf(typeof(SceSaveDataDirNameSearchResult)));
                return(sEntries);
            }

            ps4.FreeMemory(pid, searchCondAddr, Marshal.SizeOf(typeof(SceSaveDataDirNameSearchCond)));
            ps4.FreeMemory(pid, searchResultAddr, Marshal.SizeOf(typeof(SceSaveDataDirNameSearchResult)));

            return(new SearchEntry[0]);
        }
Beispiel #4
0
        private void FindDirs_Button_Click(object sender, EventArgs e)
        {
            if (pid == 0)
            {
                return;
            }
            var pm = ps4.GetProcessMaps(pid);

            if (pm.FindEntry("(NoName)clienthandler") == null)
            {
                return;
            }
            var dirNameAddr = ps4.AllocateMemory(pid, Marshal.SizeOf(typeof(SceSaveDataDirName)) * 1024);
            var paramAddr   = ps4.AllocateMemory(pid, Marshal.SizeOf(typeof(SceSaveDataParam)) * 1024);
            SceSaveDataDirNameSearchCond searchCond = new SceSaveDataDirNameSearchCond
            {
                userId = InitialUser()
            };
            SceSaveDataDirNameSearchResult searchResult = new SceSaveDataDirNameSearchResult
            {
                dirNames    = dirNameAddr,
                dirNamesNum = 1024,
                param       = paramAddr,
            };

            Dirs_ComboBox.DataSource = Find(searchCond, searchResult);
            ps4.FreeMemory(pid, dirNameAddr, Marshal.SizeOf(typeof(SceSaveDataDirName)) * 1024);
            ps4.FreeMemory(pid, paramAddr, Marshal.SizeOf(typeof(SceSaveDataParam)) * 1024);
            if (Dirs_ComboBox.Items.Count > 0)
            {
                SetStatus($"Found {Dirs_ComboBox.Items.Count} Save Directories :D");
            }
            else
            {
                SetStatus("Found 0 Save Directories :(");
            }
        }