Redirects requests for radio button images from the RadioButtonImages instance.
Inheritance: PaletteRedirect
Beispiel #1
0
        /// <summary>
        /// Initialize a new instance of the KryptonContextMenuRadioButton class.
        /// </summary>
        /// <param name="initialText">Initial text for display.</param>
        public KryptonContextMenuRadioButton(string initialText)
        {
            // Default fields
            _enabled               = true;
            _autoClose             = false;
            _text                  = initialText;
            _extraText             = string.Empty;
            _image                 = null;
            _imageTransparentColor = Color.Empty;
            _checked               = false;
            _autoCheck             = true;
            _style                 = LabelStyle.NormalControl;
            Images                 = new RadioButtonImages();

            // Create the redirectors
            _stateCommonRedirect   = new PaletteContentInheritRedirect(PaletteContentStyle.LabelNormalControl);
            StateRadioButtonImages = new PaletteRedirectRadioButton(Images);

            // Create the states
            StateCommon   = new PaletteContent(_stateCommonRedirect);
            StateDisabled = new PaletteContent(StateCommon);
            StateNormal   = new PaletteContent(StateCommon);
            OverrideFocus = new PaletteContent(_stateCommonRedirect);

            // Override the normal/disabled values with the focus, when the control has focus
            OverrideNormal   = new PaletteContentInheritOverride(OverrideFocus, StateNormal, PaletteState.FocusOverride, false);
            OverrideDisabled = new PaletteContentInheritOverride(OverrideFocus, StateDisabled, PaletteState.FocusOverride, false);
        }
        /// <summary>
        /// Initialize a new instance of the PaletteRibbonImages class.
        /// </summary>
        /// <param name="redirect">Inheritence redirection instance.</param>
        /// <param name="needPaint">Paint delegate.</param>
        public PaletteRibbonImages(PaletteRedirect redirect,
                                   NeedPaintHandler needPaint)
        {
            Debug.Assert(redirect != null);
            Debug.Assert(needPaint != null);

            _imagesCheckBox = new CheckBoxImages(needPaint);
            _imagesRadioButton = new RadioButtonImages(needPaint);
            _redirectCheckBox = new PaletteRedirectCheckBox(redirect, _imagesCheckBox);
            _redirectRadioButton = new PaletteRedirectRadioButton(redirect, _imagesRadioButton);
        }
        /// <summary>
        /// Initialize a new instance of the ViewDrawRibbonGroupRadioButtonImage class.
        /// </summary>
        /// <param name="ribbon">Reference to owning ribbon control.</param>
        /// <param name="ribbonRadioButton">Reference to ribbon group radio button definition.</param>
        /// <param name="large">Show the large image.</param>
        public ViewDrawRibbonGroupRadioButtonImage(KryptonRibbon ribbon,
                                                   KryptonRibbonGroupRadioButton ribbonRadioButton,
                                                   bool large)
        {
            Debug.Assert(ribbonRadioButton != null);

            // Remember incoming parameters
            _ribbonRadioButton = ribbonRadioButton;
            _large = large;

            // Use redirector to get the radio button images and redirect to parent palette
            PaletteRedirectRadioButton redirectImages = new PaletteRedirectRadioButton(ribbon.GetRedirector(), ribbon.StateCommon.RibbonImages.RadioButton);

            // Create drawing element
            _drawRadioButton = new ViewDrawRadioButton(redirectImages);

            // Add as only child
            Add(_drawRadioButton);
        }
        /// <summary>
        /// Initialize a new instance of the RadioButton class.
        /// </summary>
        public KryptonRadioButton()
        {
            // Turn off standard click and double click events, we do that manually
            SetStyle(ControlStyles.StandardClick |
                     ControlStyles.StandardDoubleClick, false);

            // Set default properties
            _style         = LabelStyle.NormalControl;
            _orientation   = VisualOrientation.Top;
            _checkPosition = VisualOrientation.Left;
            _checked       = false;
            _useMnemonic   = true;
            _autoCheck     = true;

            // Create content storage
            Values              = new LabelValues(NeedPaintDelegate);
            Values.TextChanged += OnRadioButtonTextChanged;
            Images              = new RadioButtonImages(NeedPaintDelegate);

            // Create palette redirector
            _paletteCommonRedirect    = new PaletteContentInheritRedirect(Redirector, PaletteContentStyle.LabelNormalControl);
            _paletteRadioButtonImages = new PaletteRedirectRadioButton(Redirector, Images);

            // Create the palette provider
            StateCommon   = new PaletteContent(_paletteCommonRedirect, NeedPaintDelegate);
            StateDisabled = new PaletteContent(StateCommon, NeedPaintDelegate);
            StateNormal   = new PaletteContent(StateCommon, NeedPaintDelegate);
            OverrideFocus = new PaletteContent(_paletteCommonRedirect, NeedPaintDelegate);

            // Override the normal values with the focus, when the control has focus
            _overrideNormal = new PaletteContentInheritOverride(OverrideFocus, StateNormal, PaletteState.FocusOverride, false);

            // Our view contains background and border with content inside
            _drawContent = new ViewDrawContent(_overrideNormal, Values, VisualOrientation.Top)
            {
                UseMnemonic = _useMnemonic,

                // Only draw a focus rectangle when focus cues are needed in the top level form
                TestForFocusCues = true
            };

            // Create the check box image drawer and place inside element so it is always centered
            _drawRadioButton = new ViewDrawRadioButton(_paletteRadioButtonImages)
            {
                CheckState = _checked
            };
            _layoutCenter = new ViewLayoutCenter
            {
                _drawRadioButton
            };

            // Place check box on the left and the label in the remainder
            _layoutDocker = new ViewLayoutDocker
            {
                { _layoutCenter, ViewDockStyle.Left },
                { _drawContent, ViewDockStyle.Fill }
            };

            // Need a controller for handling mouse input
            _controller                   = new RadioButtonController(_drawRadioButton, _layoutDocker, NeedPaintDelegate);
            _controller.Click            += OnControllerClick;
            _controller.Enabled           = true;
            _layoutDocker.MouseController = _controller;
            _layoutDocker.KeyController   = _controller;

            // Change the layout to match the inital right to left setting and orientation
            UpdateForOrientation();

            // Create the view manager instance
            ViewManager = new ViewManager(this, _layoutDocker);

            // We want to be auto sized by default, but not the property default!
            AutoSize     = true;
            AutoSizeMode = AutoSizeMode.GrowAndShrink;
        }
        /// <summary>
        /// Initialize a new instance of the KryptonContextMenuRadioButton class.
        /// </summary>
        /// <param name="initialText">Initial text for display.</param>
        public KryptonContextMenuRadioButton(string initialText)
        {
            // Default fields
            _enabled = true;
            _autoClose = false;
            _text = initialText;
            _extraText = string.Empty;
            _image = null;
            _imageTransparentColor = Color.Empty;
            _checked = false;
            _autoCheck = true;
            _style = LabelStyle.NormalControl;
            _images = new RadioButtonImages();

            // Create the redirectors
            _stateCommonRedirect = new PaletteContentInheritRedirect(PaletteContentStyle.LabelNormalControl);
            _stateRadioButtonImages = new PaletteRedirectRadioButton(_images);

            // Create the states
            _stateCommon = new PaletteContent(_stateCommonRedirect);
            _stateDisabled = new PaletteContent(_stateCommon);
            _stateNormal = new PaletteContent(_stateCommon);
            _stateFocus = new PaletteContent(_stateCommonRedirect);

            // Override the normal/disabled values with the focus, when the control has focus
            _overrideNormal = new PaletteContentInheritOverride(_stateFocus, _stateNormal, PaletteState.FocusOverride, false);
            _overrideDisabled = new PaletteContentInheritOverride(_stateFocus, _stateDisabled, PaletteState.FocusOverride, false);
        }
        /// <summary>
        /// Initialize a new instance of the RadioButton class.
        /// </summary>
        public KryptonRadioButton()
        {
            // Turn off standard click and double click events, we do that manually
            SetStyle(ControlStyles.StandardClick |
                     ControlStyles.StandardDoubleClick, false);

            // Set default properties
            _style = LabelStyle.NormalControl;
            _orientation = VisualOrientation.Top;
            _checkPosition = VisualOrientation.Left;
            _checked = false;
            _useMnemonic = true;
            _autoCheck = true;

            // Create content storage
            _labelValues = new LabelValues(NeedPaintDelegate);
            _labelValues.TextChanged += new EventHandler(OnRadioButtonTextChanged);
            _images = new RadioButtonImages(NeedPaintDelegate);

            // Create palette redirector
            _paletteCommonRedirect = new PaletteContentInheritRedirect(Redirector, PaletteContentStyle.LabelNormalControl);
            _paletteRadioButtonImages = new PaletteRedirectRadioButton(Redirector, _images);

            // Create the palette provider
            _stateCommon = new PaletteContent(_paletteCommonRedirect, NeedPaintDelegate);
            _stateDisabled = new PaletteContent(_stateCommon, NeedPaintDelegate);
            _stateNormal = new PaletteContent(_stateCommon, NeedPaintDelegate);
            _stateFocus = new PaletteContent(_paletteCommonRedirect, NeedPaintDelegate);

            // Override the normal values with the focus, when the control has focus
            _overrideNormal = new PaletteContentInheritOverride(_stateFocus, _stateNormal, PaletteState.FocusOverride, false);

            // Our view contains background and border with content inside
            _drawContent = new ViewDrawContent(_overrideNormal, _labelValues, VisualOrientation.Top);
            _drawContent.UseMnemonic = _useMnemonic;

            // Only draw a focus rectangle when focus cues are needed in the top level form
            _drawContent.TestForFocusCues = true;

            // Create the check box image drawer and place inside element so it is always centered
            _drawRadioButton = new ViewDrawRadioButton(_paletteRadioButtonImages);
            _drawRadioButton.CheckState = _checked;
            _layoutCenter = new ViewLayoutCenter();
            _layoutCenter.Add(_drawRadioButton);

            // Place check box on the left and the label in the remainder
            _layoutDocker = new ViewLayoutDocker();
            _layoutDocker.Add(_layoutCenter, ViewDockStyle.Left);
            _layoutDocker.Add(_drawContent, ViewDockStyle.Fill);

            // Need a controller for handling mouse input
            _controller = new RadioButtonController(_drawRadioButton, _layoutDocker, NeedPaintDelegate);
            _controller.Click += new EventHandler(OnControllerClick);
            _controller.Enabled = true;
            _layoutDocker.MouseController = _controller;
            _layoutDocker.KeyController = _controller;

            // Change the layout to match the inital right to left setting and orientation
            UpdateForOrientation();

            // Create the view manager instance
            ViewManager = new ViewManager(this, _layoutDocker);

            // We want to be auto sized by default, but not the property default!
            AutoSize = true;
            AutoSizeMode = AutoSizeMode.GrowAndShrink;
        }