Beispiel #1
0
        public void OwnerIndex_Set_Get()
        {
            var packet = new ProjectileCannon();

            packet.OwnerIndex = 1;

            Assert.Equal(1, packet.OwnerIndex);
        }
Beispiel #2
0
        public void Ammo_Set_Get()
        {
            var packet = new ProjectileCannon();

            packet.Ammo = 1;

            Assert.Equal(1, packet.Ammo);
        }
Beispiel #3
0
        public void Angle_Set_Get()
        {
            var packet = new ProjectileCannon();

            packet.Angle = 1;

            Assert.Equal(1, packet.Angle);
        }
Beispiel #4
0
        public void Y_Set_Get()
        {
            var packet = new ProjectileCannon();

            packet.Y = 1;

            Assert.Equal(1, packet.Y);
        }
Beispiel #5
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        public void Knockback_Set_Get()
        {
            var packet = new ProjectileCannon();

            packet.Knockback = 1;

            Assert.Equal(1, packet.Knockback);
        }
Beispiel #6
0
        public void Damage_Set_Get()
        {
            var packet = new ProjectileCannon();

            packet.Damage = 1;

            Assert.Equal(1, packet.Damage);
        }