Beispiel #1
0
        public void Disposing(Actor self)
        {
            if (disposed)
            {
                return;
            }

            player.TakeResources(Stored);             // lose the stored resources
            disposed = true;
        }
Beispiel #2
0
 void INotifyKilled.Killed(Actor self, AttackInfo e)
 {
     // Lose the stored resources
     player.TakeResources(Stored);
 }
Beispiel #3
0
 public void Killed(Actor self, AttackInfo e)
 {
     player.TakeResources(Stored);             // lose the stored resources
 }