Beispiel #1
0
        public RendererParams( Camera camera, 
			UserActionInEditor userActionInEditor, 
			Rectangle selectionRectangle, 
			EntityCreation entityCreation, 
			SnapPoint snapPoint )
        {
            Camera = camera ;
            UserActionInEditor = userActionInEditor ;
            SelectionRectangle = selectionRectangle ;
            EntityCreation = entityCreation ;
            SnapPoint = snapPoint ;
            ItemsToRender=ItemsToRender.Everything;
        }
Beispiel #2
0
 public RendererParams(Camera camera,
                       UserActionInEditor userActionInEditor,
                       Rectangle selectionRectangle,
                       EntityCreation entityCreation,
                       SnapPoint snapPoint)
 {
     Camera             = camera;
     UserActionInEditor = userActionInEditor;
     SelectionRectangle = selectionRectangle;
     EntityCreation     = entityCreation;
     SnapPoint          = snapPoint;
     ItemsToRender      = ItemsToRender.Everything;
 }