public void ChangeToBrother()
 {
     if (Current != null)
     {
         Current = Current.NextBrother;
     }
 }
Beispiel #2
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        public static SingleSequenceBehaviour Create()
        {
            SingleSequenceBehaviour sb = new SingleSequenceBehaviour();

            SequenceBehaviourManager.Instance.AddSequence(sb);
            return(sb);
        }
 public void SetRoot(SingleSequenceBehaviour root)
 {
     Root    = root;
     Current = root;
 }
 public SingleSequenceBehaviourTree()
 {
     Root    = null;
     Current = null;
 }