Beispiel #1
0
        public override void Rebuild(List <NodeConnectionPoint> iConnectionPoint)
        {
            InPoint   = iConnectionPoint[0];
            OutPoints = iConnectionPoint.GetRange(1, iConnectionPoint.Count - 1);

            InPoint.Rebuild(this, NodeConnectionPointType.In, Editor.OnClickInPoint);
            for (int i = 0; i < OutPoints.Count; i++)
            {
                OutPoints[i].Rebuild(this, NodeConnectionPointType.Out, Editor.OnClickOutPoint);
            }
        }
Beispiel #2
0
 public override void Rebuild(List <NodeConnectionPoint> iConnectionPoint)
 {
     OutputPoint = iConnectionPoint[0];
     OutputPoint.Rebuild(this, NodeConnectionPointType.Out, Editor.OnClickOutPoint);
 }