Beispiel #1
0
        private void Awake()
        {
            Instance = this;

            #if NVR_FMOD
            Provider = this.gameObject.AddComponent <NVRCollisionSoundProviderFMOD>();
            #else
            Provider = this.gameObject.AddComponent <NVRCollisionSoundProviderUnity>();
            #endif
        }
        private void Awake()
        {
            Instance = this;

            #if NVR_FMOD
            //todo: implement fmod provider
            #else
            Provider = this.gameObject.AddComponent <NVRCollisionSoundProviderUnity>();
            #endif
        }