Beispiel #1
0
        public void Hand_must_contain_another_hero()
        {
            // Arrange
            var context = new TestContext();
            var player = context.Player;
            var honer = context.CreateCard<Whetmage>("Whetmage Honer");
            context.SetPlayerHand(honer);
            player.Xp = 2;
            context.SetPlayerState(Phase.Dungeon);
            var ability = context.GetAbilityOf(honer);

            // Act
            var isUsable = context.IsAbilityUsable(ability);

            // Assert
            Assert.That(isUsable, Is.False);
        }