Provides functionality for drawing axes with a linear numeric scale.
Inheritance: Axis, System.ICloneable
Beispiel #1
0
        private void DrawAxisTests(Context ctx, Rectangle bounds)
        {
            Rectangle boundingBox;
            Point tl = Point.Zero;
            Point br = Point.Zero;;

            tl.X = bounds.Left + 30;	tl.Y = bounds.Top + 10;
            br.X = tl.X;				br.Y = bounds.Bottom - 100;

            LinearAxis a = new LinearAxis (0, 10);

            a.Draw (ctx, tl, br, out boundingBox);

            a.Reversed = true;
            a.Draw (ctx, new Point (60,10), new Point (60, 200), out boundingBox);

            a.SmallTickSize = 0;
            a.Draw (ctx, new Point(90,10), new Point(90, 200), out boundingBox);

            a.LargeTickStep = 2.5;
            a.Draw (ctx, new Point(120,10), new Point(120,200), out boundingBox);

            a.NumberOfSmallTicks = 5;
            a.SmallTickSize = 2;
            a.Draw (ctx, new Point(150,10), new Point(150,200), out boundingBox);

            a.LineColor = Colors.DarkBlue;
            a.Draw (ctx, new Point(180,10), new Point(180,200), out boundingBox);

            a.TickTextColor= Colors.DarkBlue;
            a.Draw (ctx, new Point(210,10), new Point(210,200), out boundingBox);

            a.TickTextColor = Colors.Black;
            a.Draw (ctx, new Point(240,10), new Point(300,200), out boundingBox);

            a.WorldMax = 100000;
            a.WorldMin = -3;
            a.LargeTickStep = double.NaN;
            a.Draw (ctx, new Point(330,10), new Point(330,200), out boundingBox);

            a.NumberFormat = "{0:0.0E+0}";
            a.Draw (ctx, new Point(380,10), new Point(380,200), out boundingBox);

            // Test for default TicksAngle (+90) on positive X-axis, ie Ticks below X-axis
            LinearAxis aX = new LinearAxis (0, 10);

            tl.X = bounds.Left + 30;	tl.Y = bounds.Bottom - 60;
            br.X = bounds.Right - 20;	br.Y = bounds.Bottom - 60;

            aX.Draw (ctx, tl, br, out boundingBox);

            // Set TicksAngle to -45 anti-clockwise from positive X-axis direction
            aX.TicksAngle = Math.PI / 4.0;
            tl.Y += 50;		br.Y += 50;

            aX.Draw (ctx, tl, br, out boundingBox);
        }
Beispiel #2
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		/// <summary>
		/// Helper method for Clone.
		/// </summary>
		protected void DoClone( LinearAxis b, LinearAxis a )
		{
			Axis.DoClone( b, a );

			a.numberSmallTicks_ = b.numberSmallTicks_;
			a.largeTickValue_ = b.largeTickValue_;
			a.largeTickStep_ = b.largeTickStep_;

			a.offset_ = b.offset_;
			a.scale_ = b.scale_;
		}
Beispiel #3
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		/// <summary>
		/// Deep copy of LinearAxis.
		/// </summary>
		/// <returns>A copy of the LinearAxis Class</returns>
		public override object Clone()
		{
			LinearAxis a = new LinearAxis();
			// ensure that this isn't being called on a derived type. If it is, then oh no!
			if (this.GetType() != a.GetType())
			{
				throw new NPlotException( "Clone not defined in derived type. Help!" );
			}
			this.DoClone( this, a );
			return a;
		}
Beispiel #4
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        public PlotWavelet()
        {
            infoText = "";
            infoText += "Wavelet Example. Demonstrates - \n";
            infoText += " * Reversing axes, setting number of tick marks on axis explicitly.";

            plotSurface.Clear();

            // Create a new line plot from array data via the ArrayAdapter class.
            LinePlot lp = new LinePlot();
            lp.DataSource = makeDaub(256);
            lp.Color = Color.Green;
            lp.Label = "Daubechies Wavelet"; // no legend, but still useful for copy data to clipboard.

            Grid myGrid = new Grid();
            myGrid.VerticalGridType = Grid.GridType.Fine;
            myGrid.HorizontalGridType = Grid.GridType.Coarse;
            plotSurface.Add(myGrid);

            // And add it to the plot surface
            plotSurface.Add( lp );
            plotSurface.Title = "Reversed / Upside down Daubechies Wavelet";

            // Ok, the above will produce a decent default plot, but we would like to change
            // some of the Y Axis details. First, we'd like lots of small ticks (10) between
            // large tick values. Secondly, we'd like to draw a grid for the Y values. To do
            // this, we create a new LinearAxis (we could also use Label, Log etc). Rather than
            // starting from scratch, we use the constructor that takes an existing axis and
            // clones it (values in the superclass Axis only are cloned). PlotSurface2D
            // automatically determines a suitable axis when we add plots to it (merging
            // current requirements with old requirements), and we use this as our starting
            // point. Because we didn't specify which Y Axis we are using when we added the
            // above line plot (there is one on the left - YAxis1 and one on the right - YAxis2)
            // PlotSurface2D.Add assumed we were using YAxis1. So, we create a new axis based on
            // YAxis1, update the details we want, then set the YAxis1 to be our updated one.
            LinearAxis myAxis = new LinearAxis( plotSurface.YAxis1 );
            myAxis.NumberOfSmallTicks = 2;
            plotSurface.YAxis1 = myAxis;

            // We would also like to modify the way in which the X Axis is printed. This time,
            // we'll just modify the relevant PlotSurface2D Axis directly.
            plotSurface.XAxis1.WorldMax = 100.0f;

            plotSurface.PlotBackColor = Color.OldLace;
            plotSurface.XAxis1.Reversed = true;
            plotSurface.YAxis1.Reversed = true;

            // Force a re-draw of the control.
            plotSurface.Refresh();
        }
Beispiel #5
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        public PlotLogLin()
        {
            infoText = "";
            infoText += "LogLin Example. Demonstrates - \n";
            infoText += "  * How to chart data against log axes and linear axes at the same time.";

            plotSurface.Clear();

            // draw a fine grid.
            Grid fineGrid = new Grid();
            fineGrid.VerticalGridType = Grid.GridType.Fine;
            fineGrid.HorizontalGridType = Grid.GridType.Fine;
            plotSurface.Add( fineGrid );

            const int npt = 101;
            float[] x = new float[npt];
            float[] y = new float[npt];
            float step = 0.1f;
            for (int i=0; i<npt; ++i)
            {
                x[i] = i*step - 5.0f;
                y[i] = (float)Math.Pow( 10.0, x[i] );
            }
            float xmin = x[0];
            float xmax = x[npt-1];
            float ymin = (float)Math.Pow( 10.0, xmin );
            float ymax = (float)Math.Pow( 10.0, xmax );

            LinePlot lp = new LinePlot();
            lp.OrdinateData = y;
            lp.AbscissaData = x;
            lp.Pen = new Pen( Color.Red );
            plotSurface.Add( lp );

            LogAxis loga = new LogAxis( plotSurface.YAxis1 );
            loga.WorldMin = ymin;
            loga.WorldMax = ymax;
            loga.AxisColor = Color.Red;
            loga.LabelColor = Color.Red;
            loga.TickTextColor = Color.Red;
            loga.LargeTickStep = 1.0f;
            loga.Label = "10^x";
            plotSurface.YAxis1 = loga;

            LinePlot lp1 = new LinePlot();
            lp1.OrdinateData = y;
            lp1.AbscissaData = x;
            lp1.Pen = new Pen( Color.Blue );
            plotSurface.Add( lp1, XAxisPosition.Bottom, YAxisPosition.Right );
            LinearAxis lin = new LinearAxis( plotSurface.YAxis2 );
            lin.WorldMin = ymin;
            lin.WorldMax = ymax;
            lin.AxisColor = Color.Blue;
            lin.LabelColor = Color.Blue;
            lin.TickTextColor = Color.Blue;
            lin.Label = "10^x";
            plotSurface.YAxis2 = lin;

            LinearAxis lx = (LinearAxis)plotSurface.XAxis1;
            lx.WorldMin = xmin;
            lx.WorldMax = xmax;
            lx.Label = "x";

            //((LogAxis)plotSurface.YAxis1).LargeTickStep = 2;

            plotSurface.Title = "Mixed Linear/Log Axes";

            //plotSurface.XAxis1.LabelOffset = 20.0f;

            plotSurface.Refresh();
        }
Beispiel #6
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            /// <summary>
            /// Returns a y-axis that is suitable for drawing the data.
            /// </summary>
            /// <returns>A suitable y-axis.</returns>
            public Axis SuggestYAxis()
            {
                double min_l;
                double max_l;
                double min_h;
                double max_h;

                if (this.rows_ == null)
                {
                    Utils.ArrayMinMax((System.Collections.IList)lowData_, out min_l, out max_l);
                    Utils.ArrayMinMax((System.Collections.IList)highData_, out min_h, out max_h);
                }
                else
                {
                    Utils.RowArrayMinMax(this.rows_, out min_l, out max_l, (string)this.lowData_);
                    Utils.RowArrayMinMax(this.rows_, out min_h, out max_h, (string)this.highData_);
                }

                Axis a = new LinearAxis( min_l, max_h );
                a.IncreaseRange( 0.08 );
                return a;
            }
        /// <summary>
        /// Returns a y-axis that is suitable for drawing this plot.
        /// </summary>
        /// <returns>A suitable y-axis.</returns>
        public Axis SuggestYAxis()
        {
            if ( this.isStacked_ )
            {
                double tmpMax = 0.0f;
                ArrayList adapterList = new ArrayList();

                HistogramPlot currentPlot = this;
                do
                {
                    adapterList.Add( new SequenceAdapter(
                        currentPlot.DataSource,
                        currentPlot.DataMember,
                        currentPlot.OrdinateData,
                        currentPlot.AbscissaData )
                    );
                } while ((currentPlot = currentPlot.stackedTo_) != null);

                SequenceAdapter[] adapters =
                    (SequenceAdapter[])adapterList.ToArray(typeof(SequenceAdapter));

                for (int i=0; i<adapters[0].Count; ++i)
                {
                    double tmpHeight = 0.0f;
                    for (int j=0; j<adapters.Length; ++j)
                    {
                        tmpHeight += adapters[j][i].Y;
                    }
                    tmpMax = Math.Max(tmpMax, tmpHeight);
                }

                Axis a = new LinearAxis(0.0f,tmpMax);
                // TODO make 0.08 a parameter.
                a.IncreaseRange( 0.08 );
                return a;
            }
            else
            {
                SequenceAdapter data =
                    new SequenceAdapter( this.DataSource, this.DataMember, this.OrdinateData, this.AbscissaData );

                return data.SuggestYAxis();
            }
        }
        private void UpdateAxes(bool recalculateAll)
        {
            int position = 0;

            // if we're not recalculating axes using all iplots then set
            // position to last one in list.
            if (!recalculateAll)
            {
                position = m_drawables.Count - 1;
                if (position < 0) position = 0;
            }

            if (recalculateAll)
            {
                m_xAxis1 = null;
                m_yAxis1 = null;
                m_xAxis2 = null;
                m_yAxis2 = null;
            }

            for (int i = position; i < m_drawables.Count; ++i)
            {
                // only update axes if this drawable is an IPlot.
                if (!(m_drawables[i] is IPlot))
                    continue;

                IPlot p = (IPlot)m_drawables[i];

                if (m_xAxis1 == null)
                {
                    m_xAxis1 = p.SuggestXAxis();
                    if (m_xAxis1 != null)
                    {
                        m_xAxis1.TicksAngle = -(float)Math.PI / 2.0f;
                    }
                }
                else
                {
                    m_xAxis1.LUB(p.SuggestXAxis());
                }

                if (m_xAxis1 != null)
                {
                    m_xAxis1.MinPhysicalLargeTickStep = 50;

                    if (AutoScaleAutoGeneratedAxes)
                    {
                        m_xAxis1.AutoScaleText = true;
                        m_xAxis1.AutoScaleTicks = true;
                        m_xAxis1.TicksIndependentOfPhysicalExtent = true;
                    }
                    else
                    {
                        m_xAxis1.AutoScaleText = false;
                        m_xAxis1.AutoScaleTicks = false;
                        m_xAxis1.TicksIndependentOfPhysicalExtent = false;
                    }
                }


                if (m_yAxis1 == null)
                {
                    m_yAxis1 = p.SuggestYAxis();
                    if (m_yAxis1 != null)
                    {
                        m_yAxis1.TicksAngle = (float)Math.PI / 2.0f;
                    }
                }
                else
                {
                    m_yAxis1.LUB(p.SuggestYAxis());
                }

                if (m_yAxis1 != null)
                {
                    if (AutoScaleAutoGeneratedAxes)
                    {
                        m_yAxis1.AutoScaleText = true;
                        m_yAxis1.AutoScaleTicks = true;
                        m_yAxis1.TicksIndependentOfPhysicalExtent = true;
                    }
                    else
                    {
                        m_yAxis1.AutoScaleText = false;
                        m_yAxis1.AutoScaleTicks = false;
                        m_yAxis1.TicksIndependentOfPhysicalExtent = false;
                    }
                }
            }
        }
        private void Init()
        {
            m_drawables = new List<IDrawable>();
            m_zPositions = new List<double>();
            m_ordering = new SortedList<double, int>();
            FontFamily fontFamily = new FontFamily("Arial");
            TitleFont = new Font(fontFamily, 14, FontStyle.Regular, GraphicsUnit.Pixel);
            m_padding = 10;
            m_title = "";
            m_autoScaleTitle = false;
            m_autoScaleAutoGeneratedAxes = false;
            m_xAxis1 = null;
            m_xAxis2 = null;
            m_yAxis1 = null;
            m_yAxis2 = null;
            m_pXAxis1Cache = null;
            m_pYAxis1Cache = null;
            m_pXAxis2Cache = null;
            m_pYAxis2Cache = null;
            m_titleBrush = new SolidBrush(Color.Black);
            m_plotBackColor = Color.White;

            m_smoothingMode = SmoothingMode.None;

            m_axesConstraints = new List<AxesConstraint>();
        }
Beispiel #10
0
        private void Tests_Paint(object sender, PaintEventArgs e)
        {
            System.Drawing.Rectangle boundingBox;

            NPlot.LinearAxis a = new LinearAxis(0, 10);
            a.Draw( e.Graphics, new Point(10,10), new Point(10, 200), out boundingBox );

            a.Reversed = true;
            a.Draw( e.Graphics, new Point(40,10), new Point(40, 200), out boundingBox );

            a.SmallTickSize = 0;
            a.Draw( e.Graphics, new Point(70,10), new Point(70, 200), out boundingBox );

            a.LargeTickStep = 2.5;
            a.Draw( e.Graphics, new Point(100,10), new Point(100,200), out boundingBox );

            a.NumberOfSmallTicks = 5;
            a.SmallTickSize = 2;
            a.Draw( e.Graphics, new Point(130,10), new Point(130,200), out boundingBox );

            a.AxisColor = Color.Cyan;
            a.Draw( e.Graphics, new Point(160,10), new Point(160,200), out boundingBox );

            a.TickTextColor= Color.Cyan;
            a.Draw( e.Graphics, new Point(190,10), new Point(190,200), out boundingBox );

            a.TickTextBrush = Brushes.Black;
            a.AxisPen = Pens.Black;
            a.Draw( e.Graphics, new Point(220,10), new Point(280,200), out boundingBox );

            a.WorldMax = 100000;
            a.WorldMin = -3;
            a.LargeTickStep = double.NaN;
            a.Draw( e.Graphics, new Point(310,10), new Point(310,200), out boundingBox );

            a.NumberFormat = "{0:0.0E+0}";
            a.Draw( e.Graphics, new Point(360,10), new Point(360,200), out boundingBox );
        }
Beispiel #11
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        //
        // The actual Axis tests
        //
        private void DrawAxisTests(Graphics g, Rectangle bounds )
        {
            Rectangle boundingBox;
            Point tl = Point.Empty;
            Point br = Point.Empty;

            tl.X = bounds.Left + 20;	tl.Y = bounds.Top + 10;
            br.X = bounds.Left + 20;	br.Y = bounds.Bottom - 50;

            NPlot.LinearAxis a = new LinearAxis (0, 10);
            a.Draw (g, tl, br, out boundingBox );

            a.Reversed = true;
            tl.X += 30;	br.X += 30;
            a.Draw (g, tl, br, out boundingBox );

            a.SmallTickSize = 0;
            a.Draw (g, new Point(90,10), new Point(90, 200), out boundingBox );

            a.LargeTickStep = 2.5;
            a.Draw( g, new Point(120,10), new Point(120,200), out boundingBox );

            a.NumberOfSmallTicks = 5;
            a.SmallTickSize = 2;
            a.Draw( g, new Point(150,10), new Point(150,200), out boundingBox );

            a.AxisColor = Color.Cyan;
            a.Draw( g, new Point(180,10), new Point(180,200), out boundingBox );

            a.TickTextColor= Color.Cyan;
            a.Draw( g, new Point(210,10), new Point(210,200), out boundingBox );

            a.TickTextBrush = Brushes.Black;
            a.AxisPen = Pens.Black;
            a.Draw( g, new Point(240,10), new Point(300,200), out boundingBox );

            a.WorldMax = 100000;
            a.WorldMin = -3;
            a.LargeTickStep = double.NaN;
            a.Draw( g, new Point(330,10), new Point(330,200), out boundingBox );

            a.NumberFormat = "{0:0.0E+0}";
            a.Draw( g, new Point(380,10), new Point(380,200), out boundingBox );

            // Test for default TicksAngle on positive X-axis, ie Ticks below X-axis
            NPlot.LinearAxis aX = new LinearAxis(0, 10);

            tl.X = bounds.Left  + 90;	tl.Y = bounds.Bottom - 150;
            br.X = bounds.Right - 30;	br.Y = bounds.Bottom - 150;

            aX.Draw (g, tl, br, out boundingBox );

            // Set TicksAngle to PI/4 anti-clockwise from positive X-axis direction
            aX.TicksAngle = (float)Math.PI / 4.0f;
            tl.Y += 40;		br.Y += 40;
            aX.Draw (g, tl, br, out boundingBox );

            DateTime timeMin = new DateTime (2013, 1, 1, 12, 30, 0);
            DateTime timeMax = new DateTime (2013, 2, 2, 12, 30, 0);

            DateTimeAxis dta = new DateTimeAxis (timeMin, timeMax);

            tl.Y += 30;		br.Y += 30;
            dta.Draw (g, tl, br, out boundingBox);

            timeMin = new DateTime (2013, 1, 1, 12, 30, 0);
            timeMax = new DateTime (2013, 1, 1, 12, 59, 30);

            dta.WorldMin = (double)timeMin.Ticks;
            dta.WorldMax = (double)timeMax.Ticks;

            tl.Y += 30;		br.Y += 30;
            dta.Draw (g, tl, br, out boundingBox);
        }
Beispiel #12
0
        public void Draw()
        {
            this.plot.Clear();

            Grid testGrid = new Grid();
            testGrid.VerticalGridType = Grid.GridType.Coarse;
            testGrid.HorizontalGridType = Grid.GridType.Coarse;
            testGrid.MajorGridPen = new Pen(Color.LightGray, 1f);

            this.plot.Add(testGrid);

            int tickstep = 1;

            int xmax = ((long[])splits[winner]).Length / nsplits;

            if (xmax <= 30)
                tickstep = 1;
            else
                if (xmax > 30 && xmax <= 60)
                    tickstep = 2;
                else
                    if (xmax > 60)
                        tickstep = 3;

            LinearAxis lx1 = new LinearAxis();
            lx1.NumberOfSmallTicks = 0;
            lx1.LargeTickStep = tickstep;
            lx1.HideTickText = true;
            lx1.WorldMin = 1;
            lx1.WorldMax = xmax;
            this.plot.XAxis1 = lx1;

            LinearAxis lx2 = new LinearAxis(lx1);
            lx2.Label = Settings.RaceProgressGraphXAxisLabel;
            lx2.NumberOfSmallTicks = 0;
            lx2.LargeTickStep = tickstep;
            lx2.WorldMin = 1;
            lx2.WorldMax = xmax;
            lx2.HideTickText = false;
            lx2.LabelFont = Settings.commonFont;
            this.plot.XAxis2 = lx2;

            LinearAxis ly1 = new LinearAxis();
            ly1.NumberOfSmallTicks = 0;
            ly1.Reversed = true;
            ly1.LargeTickStep = 10;
            ly1.WorldMin = -5;
            ly1.WorldMax = 5;
            ly1.LabelFont = Settings.commonFont;
            ly1.HideTickText = true;
            this.plot.YAxis1 = ly1;

            this.plot.Title = Settings.RaceProgressGraphTitle;
            this.plot.TitleFont = Settings.titleFont;

            Legend lg = new Legend();
            lg.Font = Settings.commonFont;
            lg.BorderStyle = Settings.legendBorderType;
            lg.XOffset = 60;

            this.plot.Legend = lg;

            this.plot.PlotBackColor = Color.White;
            this.plot.BackColor = Color.White;

            this.plot.Add(new HorizontalLine(0.0, Color.Black));

            for (int p = 0; p < players.Count; ++p)
                if (((long[])splits[p]).Length >= nsplits)
                {
                    double[] x = new double[((long[])splits[p]).Length - nsplits + 2];
                    double[] y = new double[((long[])splits[p]).Length - nsplits + 2];
                    x[0] = 1;
                    y[0] = 0;

                    int l = 1;
                    int i = 0;
                    int split = 0;
                    double lap;

                    while (i < ((long[])splits[p]).Length - nsplits + 1)
                    {
                        double prop = 0;
                        for (int pr = 0; pr < split; ++pr)
                            prop += winner_avgsplitsproportions[pr + 1];
                        lap = (double)l + prop;

                        x[i + 1] = lap;

                        long splitsum = 0;

                        for (int sps = 0; sps <= split; ++sps) splitsum += winner_avgsplits[sps];

                        long real = ((long[])splits[p])[i + nsplits - 1];
                        long avg = (winner_avgtime * (l) + splitsum);
                        long difference = real - avg;
                        y[i + 1] = difference;

                        y[i + 1] /= 10000;

                        if (y[i + 1] > Settings.graphMinMax)
                            y[i + 1] = Settings.graphMinMax;

                        ++split;
                        if (split == nsplits)
                        {
                            split = 0;
                            ++l;
                        }
                        ++i;

                    }

                    LinePlot lp = new LinePlot();
                    lp.AbscissaData = x;
                    lp.OrdinateData = y;
                    lp.Pen = new Pen(Colors.GetColor(p), 1f);
                    lp.Label = String.Format("{0}", players[p].ToString());

                    this.plot.Add(lp);

                    LinearAxis ly2 = new LinearAxis(plot.YAxis1);
                    ly2.Label = "";
                    ly2.Label = Settings.RaceProgressGraphYAxisLabel;
                    ly2.NumberOfSmallTicks = ly1.NumberOfSmallTicks;
                    ly2.LargeTickStep = ly1.LargeTickStep;
                    ly2.TickTextNextToAxis = false;
                    ly2.LabelFont = Settings.commonFont;
                    ly2.HideTickText = false;
                    this.plot.YAxis2 = ly2;

                    if (this.plot.YAxis1.WorldMin < 400)
                    {

                    }

                    this.plot.Refresh();

                }
        }
Beispiel #13
0
        public void plot_nplot(out NPlot.Gtk.PlotSurface2D graph )
        {
            DateTime dt = DateTime.Now;
            int __width_factor = 45;
            int __graph_width = _c_device_logfile_entries.Count * __width_factor;

            NPlot.Gtk.PlotSurface2D _graph = new NPlot.Gtk.PlotSurface2D ();

            _graph.SetSizeRequest ( __graph_width, 500);

            _graph.ModifyBg (StateType.Normal, cutil.get_light_grey());

            Bitmap _graphBitmap = new Bitmap (1000, 500);

            DateTimeAxis x = new DateTimeAxis ();
            LinearAxis y = new LinearAxis (-50, 0);

            x.SmallTickSize = 10;
            x.LargeTickStep = new TimeSpan (0, 30, 0);
            x.NumberFormat = "hh:mm";

            _graph.PlotBackImage = _graphBitmap;
            _graph.YAxis1 = y;
            _graph.XAxis1 = x;
            _graph.XAxis1.Label = _XAxisLabel;
            _graph.XAxis1.AutoScaleTicks = false;

            _graph.YAxis1.Label = _YAxisLabel;

            _linePlot.AbscissaData = _ar_x_axis_data;
            _linePlot.OrdinateData = _ar_y_axis_data;
            _linePlot.Label = _title;
            _linePlot.ShowInLegend = true;
            _linePlot.Pen.Width = 2.5f;
            _linePlot.Color = Color.Orange;

            _linePlotLegend.AttachTo ( NPlot.PlotSurface2D.XAxisPosition.Top, NPlot.PlotSurface2D.YAxisPosition.Left);
            _linePlotLegend.VerticalEdgePlacement = NPlot.Legend.Placement.Inside;
            _linePlotLegend.HorizontalEdgePlacement = NPlot.Legend.Placement.Outside;
            _linePlotLegend.BorderStyle = LegendBase.BorderType.Shadow;
            _linePlotLegend.YOffset = -10;
            _linePlotLegend.XOffset = -5;

            _graph.Legend = _linePlotLegend;
            _graph.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.AntiAlias;

            NPlot.Grid grid = new Grid ();
            grid.HorizontalGridType = Grid.GridType.Fine;
            grid.VerticalGridType = Grid.GridType.Fine;

            _graph.Add (grid, NPlot.PlotSurface2D.XAxisPosition.Bottom, NPlot.PlotSurface2D.YAxisPosition.Left);
            _graph.Add (_linePlot);

            _graph.QueueDraw ();

            graph = _graph;
        }
Beispiel #14
0
        /// <summary>
        /// Helper method for Clone.
        /// </summary>
        protected void DoClone(LinearAxis src, LinearAxis dest)
        {
            Axis.DoClone (src, dest);

            dest.numberSmallTicks_ = src.numberSmallTicks_;
            dest.largeTickValue_ = src.largeTickValue_;
            dest.largeTickStep_ = src.largeTickStep_;

            dest.offset_ = src.offset_;
            dest.scale_ = src.scale_;
        }
Beispiel #15
0
        public void Draw()
        {
            this.plot.Clear();

            Grid testGrid = new Grid();
            testGrid.VerticalGridType = Grid.GridType.Coarse;
            testGrid.HorizontalGridType = Grid.GridType.Coarse;
            testGrid.MajorGridPen = new Pen(Color.LightGray, 1f);
            this.plot.Add(testGrid);

            xmax = ((long[])splits[winner]).Length / nsplits;
            int tickstep = 1;
            if (xmax <= 30)
                tickstep = 1;
            else
                if (xmax > 30 && xmax <= 60)
                    tickstep = 2;
                else
                    if (xmax > 60)
                        tickstep = 3;

            LinearAxis lx1 = new LinearAxis();

            /*			if (tickstep > 1)
                            lx1.NumberOfSmallTicks = 0;
                        else
                            lx1.NumberOfSmallTicks = nsplits -1;
            */
            lx1.NumberOfSmallTicks = 0;
            lx1.LargeTickStep = tickstep;
            lx1.HideTickText = true;
            lx1.WorldMin = 0;
            lx1.WorldMax = xmax;
            lx1.TicksCrossAxis = true;
            this.plot.XAxis1 = lx1;

            LinearAxis lx2 = new LinearAxis(this.plot.XAxis1);
            lx2.Label = Settings.LapByLapGraphXAxisLabel;
            lx2.NumberOfSmallTicks = 0;
            lx2.LargeTickStep = tickstep;
            lx2.WorldMin = 0;
            lx2.WorldMax = xmax;
            lx2.HideTickText = false;
            lx2.LabelFont = Settings.commonFont;
            this.plot.XAxis2 = lx2;
            this.plot.XAxis1.LargeTickSize = 0;

            LinearAxis ly1 = new LinearAxis();
            ly1.Label = Settings.LapByLapGraphYAxisLabel;
            ly1.NumberOfSmallTicks = 0;
            ly1.Reversed = true;
            ly1.LargeTickStep = 1;
            ly1.WorldMin = 0.5f;
            ly1.WorldMax = players.Count + 0.5f;
            ly1.LabelFont = Settings.commonFont;
            ly1.TicksCrossAxis = true;
            this.plot.YAxis1 = ly1;

            LinearAxis ly2 = new LinearAxis();
            ly2.NumberOfSmallTicks = 0;
            ly2.Reversed = true;
            ly2.LargeTickStep = 1;
            ly2.WorldMin = 0.5f;
            ly2.WorldMax = players.Count + 0.5f;
            ly2.LabelFont = Settings.commonFont;
            ly2.TickTextNextToAxis = false;
            ly2.Label = "";
            ly2.TicksCrossAxis = true;
            this.plot.YAxis2 = ly2;

            this.plot.Title = Settings.LapByLapGraphTitle;
            this.plot.TitleFont = Settings.titleFont;

            Legend lg = new Legend();
            lg.Font = Settings.commonFont;
            lg.XOffset = 30;
            lg.BorderStyle = Settings.legendBorderType;
            this.plot.Legend = lg;

            this.plot.PlotBackColor = Color.White;
            this.plot.BackColor = Color.White;

            //			double minx = 0;

            for (int i = 0; i < players.Count; ++i)
            //			for (int i=winner; i<= winner; ++i)
            {
                int[] positions = new int[((long[])splits[i]).Length];
                double[] laps = new double[((long[])splits[i]).Length];
                int splitN = 0;
                int l = 0;

                for (int split = 0; split < ((long[])splits[winner]).Length; ++split)
                {

                    if (split < positions.Length)
                    {
                        double prop = 0;
                        for (int pr = 0; pr < splitN; ++pr)
                            prop += winner_avgsplitsproportions[pr + 1];
                        laps[split] = (double)l + prop;
                    }

                    int pos = 1;

                    for (int p = 0; p < players.Count; ++p)
                        if (p != i && ((long[])(splits[i])).Length > split && ((long[])(splits[p])).Length > split && ((long[])(splits[p]))[split] < ((long[])(splits[i]))[split])
                            ++pos;

                    if (split < positions.Length)
                        positions[split] = pos;

                    ++splitN;
                    if (splitN == nsplits)
                    {
                        splitN = 0;
                        ++l;
                    }

                }

                LinePlot lp = new LinePlot();
                //				lp.DataSource = positions;
                lp.AbscissaData = laps;
                lp.OrdinateData = positions;

                lp.Pen = new Pen(Colors.GetColor(i), 2.0f);
                int start = i + 1;
                int end = start;
                if (positions.Length - 1 >= 0)
                    end = positions[positions.Length - 1];

                if (Settings.LapByLapGraphDisplayPositions)
                    lp.Label = String.Format("{0:00}-{1:00} {2:g}", start, end, players[i].ToString());
                else
                    lp.Label = String.Format("{0:g}", players[i].ToString());

                this.plot.Add(lp);
                this.plot.YAxis1.WorldMin = 0;
                this.plot.YAxis2.WorldMin = 0;

                /*
                                Marker mk = new Marker();
                                mk.Color = System.Drawing.Color.Red;
                //                mk.Type = Marker.MarkerType.FlagUp;
                                mk.Type = Marker.MarkerType.FlagUp;
                                mk.Size = 15;
                                int[] abs = {1,2,3,4,5,6,7,8,9,10};
                                int[] ord = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };
                                abs.Add
                                PointPlot pp = new PointPlot(mk);
                                pp.ShowInLegend = false;
                                pp.AbscissaData = abs;
                                pp.OrdinateData = ord;
                                this.plot.Add(pp);
                */

                this.plot.XAxis1.WorldMax = xmax;
                this.plot.XAxis2.WorldMax = xmax;

            }

            this.plot.YAxis1.WorldMax = players.Count + 0.5f;

            lx1.WorldMin = 0;
            lx1.WorldMax = xmax;
            lx2.WorldMin = 0;
            lx2.WorldMax = xmax;

            this.plot.Refresh();
        }
Beispiel #16
0
        private void UpdateAxes(bool recalculateAll)
        {
            int position = 0;

            // if we're not recalculating axes using all iplots then set
            // position to last one in list.
            if (!recalculateAll)
            {
                position = m_drawables.Count - 1;
                if (position < 0)
                {
                    position = 0;
                }
            }

            if (recalculateAll)
            {
                m_xAxis1 = null;
                m_yAxis1 = null;
                m_xAxis2 = null;
                m_yAxis2 = null;
            }

            for (int i = position; i < m_drawables.Count; ++i)
            {
                // only update axes if this drawable is an IPlot.
                if (!(m_drawables[i] is IPlot))
                {
                    continue;
                }

                IPlot p = (IPlot)m_drawables[i];

                if (m_xAxis1 == null)
                {
                    m_xAxis1 = p.SuggestXAxis();
                    if (m_xAxis1 != null)
                    {
                        m_xAxis1.TicksAngle = -(float)Math.PI / 2.0f;
                    }
                }
                else
                {
                    m_xAxis1.LUB(p.SuggestXAxis());
                }

                if (m_xAxis1 != null)
                {
                    m_xAxis1.MinPhysicalLargeTickStep = 50;

                    if (AutoScaleAutoGeneratedAxes)
                    {
                        m_xAxis1.AutoScaleText  = true;
                        m_xAxis1.AutoScaleTicks = true;
                        m_xAxis1.TicksIndependentOfPhysicalExtent = true;
                    }
                    else
                    {
                        m_xAxis1.AutoScaleText  = false;
                        m_xAxis1.AutoScaleTicks = false;
                        m_xAxis1.TicksIndependentOfPhysicalExtent = false;
                    }
                }


                if (m_yAxis1 == null)
                {
                    m_yAxis1 = p.SuggestYAxis();
                    if (m_yAxis1 != null)
                    {
                        m_yAxis1.TicksAngle = (float)Math.PI / 2.0f;
                    }
                }
                else
                {
                    m_yAxis1.LUB(p.SuggestYAxis());
                }

                if (m_yAxis1 != null)
                {
                    if (AutoScaleAutoGeneratedAxes)
                    {
                        m_yAxis1.AutoScaleText  = true;
                        m_yAxis1.AutoScaleTicks = true;
                        m_yAxis1.TicksIndependentOfPhysicalExtent = true;
                    }
                    else
                    {
                        m_yAxis1.AutoScaleText  = false;
                        m_yAxis1.AutoScaleTicks = false;
                        m_yAxis1.TicksIndependentOfPhysicalExtent = false;
                    }
                }
            }
        }