protected void OnStateChanged()
 {
     if (StateChanged != null)
     {
         StateChangedEventArgs args = new StateChangedEventArgs();
         args.NewConnectionStates = this.State;
         StateChanged(this, args);
     }
 }
Beispiel #2
0
 static void man_OnStateChanged(object sender, StateChangedEventArgs e)
 {
     Console.WriteLine("State changed...");
     Console.WriteLine("New state is: " + e.NewConnectionStates.ToString());
 }
Beispiel #3
0
 static void man_OnStateChanged(object sender, StateChangedEventArgs e)
 {
     Console.WriteLine("State changed...");
     Console.WriteLine("New state is: " + e.NewConnectionStates.ToString());
 }