Beispiel #1
0
 /// <summary>
 /// Allows the game to perform any initialization it needs to before starting to run.
 /// This is where it can query for any required services and load any non-graphic
 /// related content.  Calling base.Initialize will enumerate through any components
 /// and initialize them as well.
 /// </summary>
 protected override void Initialize()
 {
     // TODO: Add your initialization logic here
     try
     {
         controler = new KinectControler(0, GraphicsDevice);
     }
     catch (Exception e)
     {
         System.Windows.Forms.MessageBox.Show(e.Message);
         Exit();
     }
     base.Initialize();
 }
Beispiel #2
0
 public HumanMotions(KinectControler controler)
 {
     kinectControler = controler;
 }