Beispiel #1
0
 private static void DisplaySeaMonsterInfo(SeaMonster seasMonster)
 {
     Console.WriteLine($"Id: {seasMonster.Id}");
     Console.WriteLine($"Name: {seasMonster.Name}");
     Console.WriteLine($"Age: {seasMonster.Age}");
     Console.WriteLine($"Gills: {seasMonster.HasGills}");
     Console.WriteLine($"Home Sea: {seasMonster.HomeSea}");
     Console.WriteLine($"Is Happy: {seasMonster.IsHappy()}");
 }
Beispiel #2
0
 private static void DisplaySeaMonsterInfo(SeaMonster seaMonster)
 {
     Console.WriteLine($"Id: {seaMonster.id}");
     Console.WriteLine($"name: {seaMonster.name}");
     Console.WriteLine($"age: {seaMonster.age}");
     Console.WriteLine($"home sea: {seaMonster.HomeSea}");
     Console.WriteLine($"Has Gills?{(seaMonster.HasGills ? "yes" : "no")}");
     Console.WriteLine($"Is happy: {seaMonster.IsHappy()}");
 }
Beispiel #3
0
 private static void DisplaySeaMonsterInfo(SeaMonster seasMonster)
 {
     Console.WriteLine($"Id: {seasMonster.Id}");
     Console.WriteLine($"Name: {seasMonster.Name}");
     Console.WriteLine($"Age: {seasMonster.Age}");
     Console.WriteLine($"Gills: {seasMonster.HasGills}");
     Console.WriteLine($"Home Sea: {seasMonster.HomeSea}");
     Console.WriteLine($"Is Happy: {seasMonster.IsHappy()}");
     Console.WriteLine($"You Attacked {seasMonster.Name} and they {seasMonster.MonsterBattleResponse()} in response");
 }
 private static void DisplaySeaMonster(SeaMonster seaMonster)
 {
     Console.WriteLine($"Id: {seaMonster.ID}");
     Console.WriteLine($"Name: {seaMonster.Name}");
     Console.WriteLine($"Age: {seaMonster.Age}");
     Console.WriteLine($"Active: {(seaMonster.IsActive ? "Yes" : "No")}");
     Console.WriteLine($"Has Gills: {(seaMonster.HasGills ? "Yes" : "No")}");
     Console.WriteLine($"Sea Name: {seaMonster.SeaName}");
     seaMonster.Greeting();
     seaMonster.IsHappy();
 }
Beispiel #5
0
 private static void DisplaySeaMonsterInfo(SeaMonster seaMonster)
 {
     Console.WriteLine($"Id: {seaMonster.Id}");
     Console.WriteLine($"Name: {seaMonster.Name}");
     Console.WriteLine($"Age: {seaMonster.Age}");
     Console.WriteLine($"Home Sea: {seaMonster.HomeSea}");
     Console.WriteLine($"Has Gills: {seaMonster.HasGills}");
     Console.WriteLine($"Is Happy: {seaMonster.IsHappy()}");
     Console.WriteLine($"Toughness: {seaMonster.Toughness}");
     Console.WriteLine($"Ferociousness: {seaMonster.Ferociousness}");
     Console.WriteLine($"{(seaMonster.IsTough() ? "I am very tough" : "I am not very tough")}");
     Console.WriteLine($"{seaMonster.Name} is attacked and {(seaMonster.MonsterBattleHurt() ? "is hurt" : "is not hurt")}");
 }
Beispiel #6
0
 private static void DisplaySeaMonsterInfo(SeaMonster seaMonster)
 {
     Console.WriteLine($"Id: {seaMonster.Id}");
     Console.WriteLine($"Name: {seaMonster.Name}");
     Console.WriteLine($"Age: {seaMonster.Age}");
     Console.WriteLine($"Height: {seaMonster.Height}");
     Console.WriteLine($"Weight: {seaMonster.Weight}");
     Console.WriteLine($"Home Sea: {seaMonster.HomeSea}");
     Console.WriteLine($"Has Gills: {(seaMonster.HasGills ? "Yes" : "No")}");
     Console.WriteLine($"Is Happy: {(seaMonster.IsHappy() ? "Yes" : "No")}");
     Console.WriteLine(seaMonster.Roar());
     Console.WriteLine(seaMonster.Greeting());
 }
 static void DisplaySeaMonster(SeaMonster seaMonster)
 {
     Console.WriteLine($"Id: {seaMonster.ID}");
     Console.WriteLine($"Name: {seaMonster.Name}");
     Console.WriteLine($"Age: {seaMonster.Age}");
     Console.WriteLine($"Gills: {seaMonster.HasGills}");
     Console.WriteLine($"Tentecals: {seaMonster.HasTentecals}");
     Console.WriteLine($"Active: {(seaMonster.IsActive ? "Yes" : "No")}");
     Console.WriteLine($"Happiness Status: {seaMonster.IsHappy()}");
     Console.WriteLine($"Home: {seaMonster.SeaName}");
     Console.WriteLine($"Fighting Style: {seaMonster.FightingStyle}");
     Console.WriteLine($"{seaMonster.Greeting()}");
     Console.WriteLine($"{seaMonster.Background()}");
     Console.WriteLine($"Fights Won: {seaMonster.FightsWon()}");
     Console.WriteLine($"High Value Target: {seaMonster.isHVT}");
 }
Beispiel #8
0
 private static void DisplaySeamMonsterInfo(SeaMonster seaMonster)
 {
     Console.WriteLine($"Id: {seaMonster.Id}");
     Console.WriteLine($"Name: {seaMonster.Name}");
     Console.WriteLine($"Age: {seaMonster.Age}");
     Console.WriteLine($"Language: {seaMonster.Language}");
     Console.WriteLine($"Color: {seaMonster.Color}");
     Console.WriteLine($"Weight: {seaMonster.Weight}");
     Console.WriteLine($"Has a Tail: {seaMonster.HasTail}");
     Console.WriteLine($"Can Fly: {seaMonster.CanFly}");
     Console.WriteLine($"Home Sea: {seaMonster.HomeSea}");
     Console.WriteLine($"Has Gills: {seaMonster.HasGills}");
     Console.WriteLine($"Lays Eggs: {seaMonster.LaysEggs}");
     Console.WriteLine($"Is Happy: {seaMonster.IsHappy()}");
     Console.WriteLine($"Is Hostile: {(seaMonster.IsHostile() ? "yes" : "no")}");
 }