public override string landOn(ref Player player)
        {
            if (this.setJail == true)
            {

              Console.WriteLine("You have gone to jail, you do not pass go you can not collect $200\n");
                player.setIsInJail();
                player.setLocation(10, false);
                return base.landOn(ref player) + String.Format(player.getName().ToString() + " has gone to jail!");
            }
            else
            {
                if (player.getJailStatis() == true)
                {

                    if (player.sendMsg == false)
                    {
                        return null;
                    }

                    return base.landOn(ref player) + String.Format(player.getName().ToString() + " is in jail!..");
                }
                return base.landOn(ref player) + String.Format(player.getName().ToString() + " is just visiting!.");

            }
        }
        public void displayPlayerChoiceMenu(Player player)
        {
            if (player.first == true)
            {
                int resp = 0;
                Console.WriteLine("1. Finish turn");
                Console.Write("(1-7)>");
                //read response
                resp = inputInteger();
                //if response is invalid redisplay menu
                if (resp == 0)
                    this.displayPlayerChoiceMenu(player);

                //perform choice according to number input
                switch (resp)
                {
                    case 1:
                        //player.first = false;
                        break;
                }
            }
            else
            {
                int resp = 0;
                Console.WriteLine("\n{0}Please make a selection:\n", playerPrompt(player));
                Console.WriteLine("1. Finish turn");
                Console.WriteLine("2. View your details");
                Console.WriteLine("3. Purchase This Property");
                Console.WriteLine("4. Buy House for Property");
                Console.WriteLine("5. Trade Property with Player");
                Console.WriteLine("6. Mortgage Property");
                Console.WriteLine("7. Un Mortgage Property");

                if (player.getJailStatis() == true && player.first == false)
                {
                    Console.WriteLine("9. Pay $50 to get out of jail");

                }
                Console.Write("(1-7)>");
                //read response
                resp = inputInteger();
                //if response is invalid redisplay menu
                if (resp == 0)
                    this.displayPlayerChoiceMenu(player);

                //perform choice according to number input
                switch (resp)
                {
                    case 1:
                        //player.first = false;
                        break;
                    case 2:
                        Console.WriteLine("==================================");
                        Console.WriteLine(player.FullDetailsToString());
                        Console.WriteLine("==================================");
                        this.displayPlayerChoiceMenu(player);
                        break;
                    case 3:
                        this.purchaseProperty(player);
                        this.displayPlayerChoiceMenu(player);
                        break;
                    case 4:
                        this.buyHouse(player);
                        this.displayPlayerChoiceMenu(player);
                        break;

                    case 5:
                        this.tradeProperty(player);
                        this.displayPlayerChoiceMenu(player);
                        break;
                    case 6:
                        this.mortgage_property(player);
                        this.displayPlayerChoiceMenu(player);
                        break;
                    case 7:
                        this.un_mortgage_property(player);
                        this.displayPlayerChoiceMenu(player);
                        break;
                    case 8:
                        this.buyHouse(player);
                        this.displayPlayerChoiceMenu(player);
                        break;

                    case 9:
                        player.payJailFine();
                        break;

                    default:
                        Console.WriteLine("That option is not avaliable. Please try again.");
                        this.displayPlayerChoiceMenu(player);
                        break;
                }
            }
        }