public bool visitPoint(GeoPoint point)
 {
     z_sum += point.getDim() > 2 ? point.Z : 0.0;
     z_count++;
     return(true);
 }
Beispiel #2
0
 /**
  * Transforms a point into this SRS (modifying the input data).
  *
  * @param input
  *      Point to transform into this SRS
  * @return
  *      True if the transformation succeeded, false if not
  */
 public abstract bool transformInPlace(GeoPoint input);
Beispiel #3
0
 protected void applyTo(GeoPoint point)
 {
     point.setSpatialReference(this);
 }
Beispiel #4
0
        static void bufferLinesToLines(GeoShape input, double b, GeoShape output)
        {
            // buffering lines turns them into polygons
            foreach (GeoPointList i in input.getParts())
            {
                GeoPointList part = i;
                if (part.Count < 2)
                {
                    continue;
                }

                GeoPointList new_part;

                // collect all the shifted segments:
                SegmentList segments;
                foreach (GeoPoint j in part)
                {
                    Vector3D p0 = j;
                    Vector3D p1 = *(j + 1);

                    Vector3D d = p1 - p0; d.Normalize();

                    Vector3D b0 = new Vector3D(p0.X + b * d.Y, p0.Y - b * d.X, p1.Z);
                    Vector3D b1 = new Vector3D(p1.X + b * d.Y, p1.Y - b * d.X, p1.Z);
                    segments.Add(new Segment(b0, b1));
                }

                // then intersect each pair of shifted segments to find the new verts:
                foreach (Segment k in segments)
                {
                    Segment s0 = k;
                    Segment s1 = *(k + 1); //(k+1) != segments.end()? *(k+1) : *segments.begin();

                    if (k == segments.begin())
                    {
                        GeoPoint first = new GeoPoint(s0.p0, part[0].getSRS());
                        first.setDim(part[0].getDim());
                        new_part.Add(first);
                    }

                    Vector3D isect;
                    if (getLineIntersection(s0, s1, out isect))
                    {
                        GeoPoint r = new GeoPoint(isect, part[0].getSRS());
                        r.setDim(part[0].getDim());
                        new_part.Add(r);
                    }

                    if (k == segments.end() - 2)
                    {
                        GeoPoint last = new GeoPoint(s1.p1, part[0].getSRS());
                        last.setDim(part[0].getDim());
                        new_part.Add(last);
                    }
                }

                if (new_part.Count > 1)
                {
                    output.getParts().Add(new_part);
                }
            }
        }
Beispiel #5
0
 /**
  * Returns a point transformed into this SRS.
  *
  * @param input
  *      Point to transform into this SRS
  * @return
  *      Transformed point; or GeoPoint::invalid() upon failure
  */
 public abstract GeoPoint transform(GeoPoint input);
Beispiel #6
0
        static void bufferLinesToPolygons(GeoShape input, double b, GeoShape output)
        {
            // buffering lines turns them into polygons
            foreach (GeoPointList i in input.getParts())
            {
                GeoPointList part = i;
                if (part.Count < 2)
                {
                    continue;
                }

                GeoPointList new_part;

                // collect segments in one direction and then the other.
                SegmentList segments;
                foreach (GeoPoint j in part)
                {
                    Vector3D p0 = j;
                    Vector3D p1 = *(j + 1);

                    Vector3D d = p1 - p0;
                    d.Normalize();

                    Vector3D b0 = new Vector3D(p0.X + b * d.Y, p0.Y - b * d.X, p1.Z);
                    Vector3D b1 = new Vector3D(p1.X + b * d.Y, p1.Y - b * d.X, p1.Z);
                    segments.Add(new Segment(b0, b1));

                    // after the last seg, add an end-cap:
                    if (j == part.end() - 2)
                    {
                        Vector3D b2 = new Vector3D(p1.X - b * d.Y, p1.Y + b * d.X, p1.Z);
                        segments.Add(new Segment(b1, b2));
                    }
                }

                // now back the other way:
                foreach (GeoPoint j in part) //TODO IS IN REVERSE !!
                {
                    Vector3D p0 = j;
                    Vector3D p1 = *(j + 1);

                    Vector3D d = p1 - p0;
                    d.Normalize();

                    Vector3D b0 = new Vector3D(p0.X + b * d.Y, p0.Y - b * d.X, p1.Z);
                    Vector3D b1 = new Vector3D(p1.X + b * d.Y, p1.Y - b * d.X, p1.Z);
                    segments.Add(new Segment(b0, b1));

                    // after the last seg, add an end-cap:
                    if (j == part.rend() - 2)
                    {
                        Vector3D b2 = new Vector3D(p1.X - b * d.Y, p1.Y + b * d.X, p1.z());
                        segments.Add(new Segment(b1, b2));
                    }
                }

                // then intersect each pair of segments to find the new verts:
                foreach (Segment k in segments)
                {
                    Segment s0 = k;
                    Segment s1 = (k + 1) != segments.end() ? *(k + 1) : *segments.begin();

                    Vector3D isect;
                    if (getLineIntersection(s0, s1, out isect))
                    {
                        GeoPoint r = new GeoPoint(isect, part[0].getSRS());
                        r.setDim(part[0].getDim());
                        new_part.Add(r);
                    }
                }

                if (new_part.Count > 2)
                {
                    output.getParts().Add(new_part);
                }
            }
        }
Beispiel #7
0
 public override GeoPoint transform(GeoPoint input)
 {   //usar MathTransform.transform matTransform es abstracta, necesito usar la concreta de cada caso, geografica, etc.
     //la concreta me la da una factoria coordinateTransformationFactory.
     throw new NotImplementedException();
 }
Beispiel #8
0
        override public FeatureList process(FeatureList input, FilterEnv env)
        {
            //first time through, establish a working SRS for output data.
            if (workingSrs == null)
            {
                //first try to use the terrain SRS if so directed:
                SpatialReference newOutSrs = UseTerrainSrs ? env.getTerrainSRS() : null;
                if (newOutSrs == null)
                {
                    //failing that, see if we have an SRS in a resource:
                    if (Srs == null && SrsScript != null)
                    {
                        //Console.WriteLine("Borrame" + SrsScript.getCode());
                        Srs = env.getSession().Resources.getSRS(SrsScript.getCode());
#if TODO_PH
                        ScriptResult r = env.getScriptEngine().run(SrsScript, env);
                        if (r.isValid())
                        {
                            Srs = (env.getSession().Resources.getSRS(r.asString()));

                            throw new NotImplementedException();
                        }
                        else
                        {
                            env.getReport().error(r.asString());
                        }
#endif
                    }
                    newOutSrs = Srs;
                }
                //set the "working" SRS that will be used for all features passing though this filter:
                workingSrs = newOutSrs != null ? newOutSrs : env.getInputSRS();

                //LOCALIZE points arround a local origin (the working extent's centroid)
                if (workingSrs != null && Localize)
                {
                    if (env.getCellExtent().getSRS().isGeographic() && env.getCellExtent().getWidth() > 179)
                    {
                        //NOP - no localization for big geog extent ... needs more thought perhaps
                    }
                    else
                    {
                        GeoPoint centroid0 = newOutSrs == null?
                                             newOutSrs.transform(env.getCellExtent()).getCentroid()
                                                 : env.getCellExtent().getCentroid();

                        //we do want the localizer point on the surface if possible:
                        GeoPoint centroid = ClampToTerrain(centroid0, env);
                        if (centroid == null)
                        {
                            centroid = centroid0;
                        }

                        Mogre.Matrix4 localizer = new Mogre.Matrix4();
                        //For geocentric datasets, we need a special localizer matrix:
                        if (workingSrs.isGeocentric())
                        {
                            localizer = workingSrs.getEllipsoid().createGeocentricInvRefFrame(centroid);
                            localizer = localizer.Inverse();
                        }
                        //For projected datasets, just a simple translation
                        else
                        {
                            localizer.SetTrans(new Mogre.Vector3((float)centroid.X, (float)centroid.Y, (float)0.0));
                        }
                        workingSrs = workingSrs.cloneWithNewReferenceFrame(localizer);
                    }
                }
            }
            //we have to assing the output SRS on each pass
            if (workingSrs != null)
            {
                env.setOutputSRS(workingSrs);
            }
            return(base.process(input, env));
        }
Beispiel #9
0
 public bool visitPoint(GeoPoint p)
 {
     //p.setSpatialReference (p * mat);
     p.setDim(3);
     return(true);
 }
Beispiel #10
0
        protected virtual AttributedNodeList process(AttributedNodeList input, FilterEnv env)
        {
            Node result;

            if (input.Count > 1)
            {
                result = new osg.Group();
                for (AttributedNodeList.iterator i = input.begin(); i != input.end(); i++)
                {
                    osg.Node node = i.get().getNode();
                    if (node != null)
                    {
                        if (getEmbedAttributes())
                        {
                            embedAttributes(node, i.get().getAttributes());
                        }

                        result.asGroup().addChild(node);
                    }
                }
            }
            else if (input.Count == 1)
            {
                result = input[0].getNode();

                if (getEmbedAttributes())
                {
                    embedAttributes(result.get(), input[0].getAttributes());
                }
            }
            else
            {
                return(new AttributedNodeList());
            }

            // if there are no drawables or external refs, toss it.
            if (!GeomUtils.hasDrawables(result.get()))
            {
                return(AttributedNodeList());
            }

            // NEXT create a XFORM if there's a localization matrix in the SRS. This will
            // prevent jittering due to loss of precision.
            SpatialReference input_srs = env.getInputSRS();

            if (env.getExtent().getArea() > 0 && !input_srs.getReferenceFrame().isIdentity())
            {
                Vector3D            centroid     = new Vector3D(0, 0, 0);
                osg.Matrixd         irf          = input_srs.getInverseReferenceFrame();
                osg.Vec3d           centroid_abs = centroid * irf;
                osg.MatrixTransform xform        = new osg.MatrixTransform(irf);

                xform.addChild(result);
                result = xform;

                if (getApplyClusterCulling() && input_srs.isGeocentric())
                {
                    Vector3D normal = centroid_abs;
                    normal.normalize();

                    //osg.BoundingSphere bs = result.computeBound(); // force it
                    // radius = distance from centroid inside which to disable CC altogether:
                    //float radius = bs.radius();
                    //osg.Vec3d control_point = bs.center();

                    Vector3D control_point = centroid_abs;
                    GeoPoint env_cen       = input_srs.transform(env.getCellExtent().getCentroid());
                    GeoPoint env_sw        = input_srs.transform(env.getCellExtent().getSouthwest());
                    float    radius        = (env_cen - env_sw).length();

                    // dot product: 0 = orthogonal to normal, -1 = equal to normal
                    float deviation = -radius / input_srs.getEllipsoid().getSemiMinorAxis();

                    osg.ClusterCullingCallback ccc = new osg.ClusterCullingCallback();
                    ccc.set(control_point, normal, deviation, radius);

                    osg.Group cull_group = new osg.Group();
                    cull_group.setCullCallback(ccc);
                    cull_group.addChild(xform);
                    result = cull_group;


                    //osgGIS.notify(osg.NOTICE) << "CCC: radius = " << radius << ", deviation = " << deviation << std.endl;


                    //if ( getDrawClusterCullingNormals() == true )
                    //{
                    //    //DRAW CLUSTER-CULLING NORMALS
                    //    osg.Geode* geode = new osg.Geode();
                    //    osg.Geometry* g = new osg.Geometry();
                    //    osg.Vec3Array* v = new osg.Vec3Array(2);
                    //    (*v)[0] = control_point; (*v)[1] = control_point + (normal*radius);
                    //    g.setVertexArray( v );
                    //    osg.Vec4Array* c = new osg.Vec4Array(1);
                    //    (*c)[0] = osg.Vec4f( 0,1,0,1 );
                    //    g.setColorArray( c );
                    //    g.setColorBinding( osg.Geometry.BIND_OVERALL );
                    //    g.addPrimitiveSet( new osg.DrawArrays( osg.PrimitiveSet.LINES, 0, 2 ) );
                    //    geode.addDrawable( g );
                    //    cull_group.addChild( geode );
                    //}
                }
            }

            if (getCullBackfaces())
            {
                result.getOrCreateStateSet().setAttributeAndModes(new osg.CullFace(), osg.StateAttribute.ON);
            }

            if (getDisableLighting())
            {
                result.getOrCreateStateSet().setMode(GL_LIGHTING, osg.StateAttribute.OFF);
            }

            if (getLineWidth() > 0.0f)
            {
                result.getOrCreateStateSet().setAttribute(new osg.LineWidth(line_width), osg.StateAttribute.ON);
            }

            if (getPointSize() > 0.0f)
            {
                osg.Point point = new osg.Point();
                point.setSize(point_size);
                result.getOrCreateStateSet().setAttribute(point, osg.StateAttribute.ON);
            }

            if (getAlphaBlending())
            {
                osg.BlendFunc blend_func = new osg.BlendFunc();
                //blend_func.setFunction( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
                result.getOrCreateStateSet().setAttributeAndModes(blend_func, osg.StateAttribute.ON);
                result.getOrCreateStateSet().setRenderingHint(osg.StateSet.TRANSPARENT_BIN);
            }

            if (getRasterOverlayScript())
            {
                ScriptResult r = env.getScriptEngine().run(getRasterOverlayScript(), env);
                if (r.isValid())
                {
                    RasterResource *raster = env.getSession().getResources().getRaster(r.asString());
                    if (raster)
                    {
                        osg.Image *image = NULL;

                        std.stringstream builder;

                        string cell_id = env.getProperties().getValue("compiler.cell_id", "");
                        if (cell_id.length() > 0)
                        {
                            builder << "r" << cell_id << ".jpg";
                        }
                        else
                        {
                            double x = env.getExtent().getCentroid().x();
                            double y = env.getExtent().getCentroid().y();
                            builder << std.setprecision(10) << "r" << x << "x" << y << ".jpg";
                        }

                        if (raster.applyToStateSet(result.getOrCreateStateSet(), env.getExtent(), getRasterOverlayMaxSize(), &image))
                        {
                            // Add this as a skin resource so the compiler can properly localize and deploy it.
                            image.setFileName(builder.str());

                            env.getResourceCache().addSkin(result.getOrCreateStateSet());
                        }
                    }
                }
                else
                {
                    env.getReport().error(r.asString());
                }
            }

            if (getOptimize())
            {
                //osgGIS.notice() << "[BuildNodes] Optimizing..." << std.endl;

                osgUtil.Optimizer opt;
                int opt_mask =
                    osgUtil.Optimizer.DEFAULT_OPTIMIZATIONS |
                    osgUtil.Optimizer.MERGE_GEODES |
                    osgUtil.Optimizer.TRISTRIP_GEOMETRY |
                    osgUtil.Optimizer.SPATIALIZE_GROUPS;

                // disable texture atlases, since they mess with our shared skin resources and
                // don't work correctly during multi-threaded building
                opt_mask &= ~osgUtil.Optimizer.TEXTURE_ATLAS_BUILDER;

                // I've seen this crash the app when dealing with certain ProxyNodes.
                // TODO: investigate this later.
                opt_mask &= ~osgUtil.Optimizer.REMOVE_REDUNDANT_NODES;

                // integrate the optimizer hints:
                opt_mask |= env.getOptimizerHints().getIncludedOptions();
                opt_mask &= ~(env.getOptimizerHints().getExcludedOptions());

                opt.optimize(result.get(), opt_mask);

                GeometryCleaner cleaner;
                cleaner.clean(result.get());
            }

            AttributedNodeList output;

            output.push_back(new AttributedNode(result.get()));

            return(output);
        }