public GameOverview(GameSettings settings = null)
        {
            if (settings == null)
            {
                settings = new GameSettings();
            }

            Settings = settings;
            Players = new PlayerCollection();
            Status = GameStatus.WaitingForPlayers;
        }
Beispiel #2
0
 public Paddle(GameSettings settings)
 {
     Settings = settings;
     ResetPosition();
 }
Beispiel #3
0
 public Ball(GameSettings settings)
 {
     Settings = settings;
     ResetPosition();
 }