Beispiel #1
0
 static void TellMode(Client player)
 {
     if (player.Settings.Cloaked != null)
     {
         player.TellSystem(Chat.Purple, "You are a " + Chat.DarkAqua + player.Settings.Cloaked);
     }
     else
     {
         player.TellSystem(Chat.Purple, "You are yourself");
     }
 }
Beispiel #2
0
 public static void TellChannel(Client player)
 {
     if (player.ChatChannel == null)
     {
         player.TellSystem(Chat.Green, "You are talking to everyone");
     } else
     {
         player.TellSystem(Chat.Green, "You are talking in the \"" + Chat.DarkGreen + player.ChatChannel + Chat.Green + "\" channel");
         player.TellSystem(Chat.Green, "Reset using /reset");
     }
 }
Beispiel #3
0
 public static void TellChannel(Client player)
 {
     if (player.ChatChannel == null)
     {
         player.TellSystem(Chat.Green, "You are talking to everyone");
     }
     else
     {
         player.TellSystem(Chat.Green, "You are talking in the \"" + Chat.DarkGreen + player.ChatChannel + Chat.Green + "\" channel");
         player.TellSystem(Chat.Green, "Reset using /reset");
     }
 }
Beispiel #4
0
        public static void Pardon(Client admin, string username)
        {
            BadPlayer pardoned = null;

            lock (blacklist)
            {
                foreach (BadPlayer b in blacklist.List)
                {
                    if (b.Username.ToLowerInvariant() != username.ToLowerInvariant())
                    {
                        continue;
                    }

                    //Remove history
                    if (admin.Admin(Permissions.Ban) && b.BannedUntil < DateTime.Now)
                    {
                        blacklist.List.Remove(b);
                        SaveBanned();
                        admin.TellSystem(Chat.Purple, "Ban record removed");
                        return;
                    }

                    pardoned = b;
                    break;
                }
            }
            if (pardoned != null)
            {
                if (admin != null && admin.Admin(Permissions.Ban) == false && pardoned.BannedUntil > DateTime.Now.AddMinutes(30))
                {
                    admin.TellSystem(Chat.Purple, "Sorry players banned for longer periods of time cannot be pardoned");
                    return;
                }
                if (admin == null || admin.Settings.Cloaked != null)
                {
                    PardonBad(pardoned, "Server");
                }
                else
                {
                    PardonBad(pardoned, admin.Name);
                }
            }
            else
            {
                if (admin != null)
                {
                    admin.TellSystem(Chat.Red, username + " not found");
                }
            }
        }
Beispiel #5
0
        /// <summary>
        /// Read inbox messages to player
        /// </summary>
        public static void Read(Client player, string[] cmd, int iarg)
        {
            string name = PrepareName(player.MinecraftUsername);
            if (name == null)
            {
                player.TellSystem(Chat.Red, "Invalid name: " + player.MinecraftUsername);
                return;
            }
            string path = Path.Combine(dir, name);

            string[] messages;
            lock (locking)
            {
                if (File.Exists(path) == false)
                    messages = new string[0];
                else
                {
                    messages = File.ReadAllLines(path);
                    File.Delete(path);
                }
            }
            if (messages.Length == 0)
                player.TellSystem(Chat.Purple, "Inbox: no new messages");
            foreach (string line in messages)
            {
                string[] parts = line.Split(new char[]{'\t'}, 3);
                if (parts.Length != 3)
                    player.TellSystem(Chat.Purple, line);
                else
                {
                    DateTime timestamp;
                    DateTime.TryParse(parts [0], out timestamp);
                    TimeSpan ago = DateTime.Now - timestamp;
                    string agoString;
                    if (ago.TotalHours < 1)
                        agoString = ago.TotalMinutes.ToString("0") + " minutes";
                    else if (ago.TotalDays < 1)
                        agoString = ago.TotalHours.ToString("0") + " hours";
                    else
                        agoString = ago.TotalDays.ToString("0") + " days";

                    player.TellSystem(Chat.Yellow, "From " + parts [1] + " " + agoString + " ago");
                    player.TellSystem(Chat.White + "> ", parts [2]);
                }
            }

            Status(player);
        }
Beispiel #6
0
        internal void AddPlayer(Client player, string newResident)
        {
            RegionList regions = player.Session.World.Regions;

            if (IsResident(player) == false)
            {
                player.TellSystem(Chat.Yellow, " You are not a resident of this region");
                if (player.Admin() == false)
                {
                    return;
                }
            }

            AddPlayer(player.MinecraftUsername, newResident, regions);
            player.TellSystem(Chat.Aqua, newResident + " added to " + Name);
        }
Beispiel #7
0
        public static bool ReadFile(string path, string prefix, Client player)
        {
            path = Path.Combine("chat", path);
            if (File.Exists(path) == false)
            {
                if (path.Contains(" ") == false)
                {
                    Log.WriteServer("File not found: " + path);
                }
                return(false);
            }

            using (TextReader reader = new StreamReader(path))
            {
                while (true)
                {
                    string line = reader.ReadLine();
                    if (line == null)
                    {
                        break;
                    }
                    if (line.StartsWith("\t"))
                    {
                        prefix = line.Substring(1);
                        continue;
                    }
                    player.TellSystem(prefix, line);
                }
            }
            return(true);
        }
Beispiel #8
0
        /// <summary>
        /// Change the region protection type
        /// </summary>
        public void SetType(Client player, string type)
        {
            if (ResidentPermissions(player) == false)
            {
                player.TellSystem(Chat.Yellow, " You are not a resident of this region");
                return;
            }

            type = type.ToLowerInvariant().Trim();

            switch (type)
            {
            case "":     //public
            case PublicType.Type:
            case Protected.Type:
            case Adventure.Type:
            case SpawnRegion.Type:
                break;     //OK

            default:
                if (player.Admin() == false)
                {
                    player.TellSystem(Chat.Red, "Unknown type: " + type);
                    player.TellSystem(Chat.Yellow, "Choose one of: public, protected, adventure, night");
                    return;
                }
                else
                {
                    player.TellSystem(Chat.Yellow, "Custom type: " + type);
                }
                break;
            }
            Type = type;
            player.TellSystem(Chat.Aqua, "Region type is now: " + type);
            RegionLoader.Save(player.Session.World.Regions);

            //Update all players
            foreach (Client c in PlayerList.List)
            {
                if (c.Session.CurrentRegion == this)
                {
                    RegionCrossing.SetRegion(c.Session);
                }
            }
        }
Beispiel #9
0
 public static void TellStatTo(Client about, ClientSettings settings, Client toPlayer)
 {
     string name = "Offline";
     TimeSpan uptime = settings.Uptime;
     if (about != null)
     {
         uptime = about.Uptime;
         name = about.Name;
         if (about.Country != null)
             toPlayer.TellSystem(Chat.Yellow + name + " ", "From: " + about.Country);
     }
     
     if (settings.FirstOnline.Ticks > 0)
         toPlayer.TellSystem(Chat.Yellow + name + " ", "First login: "******"0") + Chat.Blue + " days ago");
     if (uptime.TotalDays > 1)
         toPlayer.TellSystem(Chat.Yellow + name + " ", "Online: " + uptime.TotalDays.ToString("0.0") + Chat.Blue + " days");
     else
         toPlayer.TellSystem(Chat.Yellow + name + " ", "Online: " + uptime.TotalHours.ToString("0.0") + Chat.Blue + " hours");
     toPlayer.TellSystem(Chat.Yellow + name + " ", "Walked " + settings.WalkDistance.ToString("0") + Chat.Blue + " blocks");
     toPlayer.TellSystem(Chat.Yellow + name + " ", "Last Online: " + (DateTime.Now - settings.LastOnline).TotalHours.ToString("0.0") + " hours ago");
 }
Beispiel #10
0
        public static void TellStatTo(Client about, ClientSettings settings, Client toPlayer)
        {
            string   name   = "Offline";
            TimeSpan uptime = settings.Uptime;

            if (about != null)
            {
                uptime = about.Uptime;
                name   = about.Name;
                if (about.Country != null)
                {
                    toPlayer.TellSystem(Chat.Yellow + name + " ", "From: " + about.Country);
                }
            }

            if (settings.FirstOnline.Ticks > 0)
            {
                toPlayer.TellSystem(Chat.Yellow + name + " ", "First login: "******"0") + Chat.Blue + " days ago");
            }
            if (uptime.TotalDays > 1)
            {
                toPlayer.TellSystem(Chat.Yellow + name + " ", "Online: " + uptime.TotalDays.ToString("0.0") + Chat.Blue + " days");
            }
            else
            {
                toPlayer.TellSystem(Chat.Yellow + name + " ", "Online: " + uptime.TotalHours.ToString("0.0") + Chat.Blue + " hours");
            }
            toPlayer.TellSystem(Chat.Yellow + name + " ", "Walked " + settings.WalkDistance.ToString("0") + Chat.Blue + " blocks");
            toPlayer.TellSystem(Chat.Yellow + name + " ", "Last Online: " + (DateTime.Now - settings.LastOnline).TotalHours.ToString("0.0") + " hours ago");
        }
Beispiel #11
0
        internal void AddPlayer(string residentPlayer, string newResident, RegionList region)
        {
            Residents.Add(newResident);
            RegionLoader.Save(region);
            Log.WritePlayer(residentPlayer, "Region added resident " + newResident);
            Client nr = PlayerList.GetPlayerByName(newResident);

            if (nr != null)
            {
                nr.TellSystem(Chat.Aqua, residentPlayer + " added you to " + Name);
                RegionCrossing.SetRegion(nr.Session);
            }
        }
Beispiel #12
0
        public static void SetCloak(Client player, string type)
        {
            if (type == null)
            {
                player.Settings.Cloaked = null;
            }
            else
            {
                try
                {
                    MobType mt = (MobType)Enum.Parse(typeof(MobType), type);
                    player.Settings.Cloaked = mt.ToString();

                    cloakBack.Remove(player.MinecraftUsername);
                    cloakBack.Add(player.MinecraftUsername, player.Session.Position);
                } catch (Exception)
                {
                    player.TellSystem(Chat.DarkRed, "Unknown mob: " + type);
                }
            }
            player.SaveProxyPlayer();

            VanillaSession rs = player.Session as VanillaSession;

            if (rs != null)
            {
                if (player.Settings.Cloaked == null)
                {
                    SpawnPlayer spawnNamedEntity = new SpawnPlayer(rs.EID, player);
                    spawnNamedEntity.Position = rs.Position;
                    spawnNamedEntity.Pitch    = rs.Pitch;
                    spawnNamedEntity.Yaw      = rs.Yaw;
                    PlayerList.QueueToAll(spawnNamedEntity);
                    player.Queue.Queue(new DestroyEntities(rs.EID));

                    player.Session.World.Send("gamemode 0 " + player.MinecraftUsername);
                }
                else
                {
                    PlayerList.QueueToAll(new DestroyEntities(rs.EID));

                    player.Session.World.Send("gamemode 1 " + player.MinecraftUsername);
                }
            }

            TellMode(player);

            PlayerList.UpdateTabPlayers();
        }
Beispiel #13
0
 internal void TellResidentsSystem(Client player, string prefix, string message)
 {
     foreach (string username in Residents.ToArray())
     {
         if (player != null && username.ToLowerInvariant() == player.MinecraftUsername.ToLowerInvariant())
         {
             continue;
         }
         Client p = PlayerList.GetPlayerByUsername(username);
         if (p != null)
         {
             p.TellSystem(prefix, message);
         }
     }
 }
Beispiel #14
0
        internal void RemovePlayer(Client player, string removeUsername)
        {
            RegionList regions = player.Session.World.Regions;

            if (ResidentPermissions(player) == false)
            {
                Log.WritePlayer(player, "Failed to remove " + removeUsername + " from region " + Name);
                player.TellSystem(Chat.Yellow, " You are not a resident of this region");
                return;
            }

            removeUsername = removeUsername.ToLowerInvariant();
            foreach (string s in Residents)
            {
                if (s.ToLowerInvariant() == removeUsername)
                {
                    removeUsername = s;
                    break;
                }
            }
            if (Residents.Remove(removeUsername) == false)
            {
                player.TellSystem(Chat.Red, removeUsername + " not found in region " + Name);
                return;
            }

            Log.WritePlayer(player, "Region: removed resident " + removeUsername);
            RegionLoader.Save(regions);
            player.TellSystem(Chat.Aqua, removeUsername + " removed from " + Name);
            Client p = PlayerList.GetPlayerByName(removeUsername);

            if (p != null && p != player)
            {
                p.TellSystem(Chat.Aqua, player.Name + " removed you from " + Name);
            }
        }
Beispiel #15
0
        internal void Rename(Client player, string name)
        {
            RegionList region = player.Session.World.Regions;

            if (ResidentPermissions(player) == false)
            {
                player.TellSystem(Chat.Yellow, " You are not a resident of this region");
                return;
            }

            Log.WritePlayer(player, "Region renamed " + Name + " to " + name);
            TellResidentsSystem(null, Chat.Blue, player.Name + " renamed " + Name + " to " + name);
            Name = name;
            RegionLoader.Save(region);
            Entering(player);
        }
Beispiel #16
0
        public static void SetCloak(Client player, string type)
        {
            if (type == null)
                player.Settings.Cloaked = null;
            else
            {
                try
                {
                    MobType mt = (MobType)Enum.Parse(typeof(MobType), type);
                    player.Settings.Cloaked = mt.ToString();

                    cloakBack.Remove(player.MinecraftUsername);
                    cloakBack.Add(player.MinecraftUsername, player.Session.Position);
                } catch (Exception)
                {
                    player.TellSystem(Chat.DarkRed, "Unknown mob: " + type);
                }
            }
            player.SaveProxyPlayer();
		
            VanillaSession rs = player.Session as VanillaSession;
            if (rs != null)
            {
                if (player.Settings.Cloaked == null)
                {
                    SpawnPlayer spawnNamedEntity = new SpawnPlayer(rs.EID, player);
                    spawnNamedEntity.Position = rs.Position;
                    spawnNamedEntity.Pitch = rs.Pitch;
                    spawnNamedEntity.Yaw = rs.Yaw;
                    rs.World.SendToAllBut(spawnNamedEntity, player.Session);

                    rs.Vanilla.Send("gamemode 0 " + player.MinecraftUsername);

                } else
                {
                    PlayerList.QueueToAll(new DestroyEntities(rs.EID));

                    rs.Vanilla.Send("gamemode 1 " + player.MinecraftUsername);
                }
            }

            TellMode(player);

            PlayerList.UpdateTabPlayers();
        }
Beispiel #17
0
        /// <summary>
        /// Write message to player
        /// </summary>
        public static void Write(Client fromPlayer, string toPlayer, string message)
        {
            string name = PrepareName(toPlayer);

            if (name == null)
            {
                fromPlayer.TellSystem(Chat.Red, "Invalid name: " + toPlayer);
                return;
            }
            string path = Path.Combine(dir, name);

            string line = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss") + "\t" + fromPlayer.Name + "\t" + message + "\n";

            lock (locking)
            {
                File.AppendAllText(path, line);
            }
        }
Beispiel #18
0
        /// <summary>
        /// Report inbox status to player
        /// </summary>
        public static void Status(Client player)
        {
            string name = PrepareName(player.MinecraftUsername);
            if (name == null)
            {
                player.TellSystem(Chat.Red, "Invalid name: " + player.MinecraftUsername);
                return;
            }
            string path = Path.Combine(dir, name);

            lock (locking)
            {
                if (File.Exists(path))
                    player.Inbox = File.ReadAllLines(path).Length;
                else
                    player.Inbox = 0;
            }
        }
Beispiel #19
0
        internal virtual void Entering(Client player)
        {
            if (Type == SpawnRegion.Type)
            {
                SpawnRegion.Entering(player);
            }

            if (Type == SpawnTimeRegion.Type)
            {
                SpawnTimeRegion.Entering(player);
                return;
            }

            Log.WriteRegion(player, this, true);

            Regions.WarpPortalVisuals.EnterRegion(player, this);

            //Region message
            if (Message != null)
            {
                player.TellAbove(Chat.DarkAqua + "[region] ", Message);
            }
            else
            {
                player.TellAbove(Chat.DarkAqua, "Entering " + Name);
            }

            if (player.Settings.Cloaked != null)
            {
                return;
            }

            if (ReportVisits == false)
            {
                return;
            }

            string message = player.Name + " entered " + ColorName + " " + FromDirection(player.Session.Position);

#if DEBUG
            player.TellSystem("DEBUG " + Chat.Blue, message);
#endif
            TellResidentsSystem(player, Chat.Blue, message);
        }
Beispiel #20
0
        internal void SetMessage(Client player, string message)
        {
            RegionList regions = player.Session.World.Regions;

            if (ResidentPermissions(player) == false)
            {
                player.TellSystem(Chat.Yellow, " You are not a resident of this region");
                return;
            }

            if (message == "-" || message == "off" || message == "rem" || message == "remove")
            {
                message = null;
            }
            Message = message;
            Log.WritePlayer(player, "Message for " + Name + " set to " + Message);
            RegionLoader.Save(regions);

            TellResidentsSystem(null, Chat.Blue, player.Name + " changed region message to " + Message);
        }
Beispiel #21
0
        internal void SetReport(Client player, string state)
        {
            RegionList regions = player.Session.World.Regions;

            if (ResidentPermissions(player) == false)
            {
                player.TellSystem(Chat.Yellow, " You are not a resident of this region");
                return;
            }

            if (state == "on")
            {
                ReportVisits = true;
            }
            if (state == "off")
            {
                ReportVisits = false;
            }
            RegionLoader.Save(regions);
        }
Beispiel #22
0
        /// <summary>
        /// Report inbox status to player
        /// </summary>
        public static void Status(Client player)
        {
            string name = PrepareName(player.MinecraftUsername);

            if (name == null)
            {
                player.TellSystem(Chat.Red, "Invalid name: " + player.MinecraftUsername);
                return;
            }
            string path = Path.Combine(dir, name);

            lock (locking)
            {
                if (File.Exists(path))
                {
                    player.Inbox = File.ReadAllLines(path).Length;
                }
                else
                {
                    player.Inbox = 0;
                }
            }
        }
Beispiel #23
0
        public static void VotePardon(Client player, string username)
        {
            if (player.Uptime < TimeSpan.FromHours(8))
            {
                player.TellSystem(Chat.Red, "You need 8 hours gametime befor you can vote.");
                return;
            }

            BadPlayer b = CheckBanned(username);

            if (b == null)
            {
                player.TellSystem(Chat.Red, "Player not banned: " + username);
                return;
            }

            //Block permanent bans
            if (b.BannedUntil > DateTime.Now.AddMinutes(30))
            {
                player.TellSystem(Chat.Yellow, b.Username + " is banned by admin");
                player.TellSystem(Chat.Yellow, "Contact " + MinecraftServer.AdminEmail + " to request unban.");
                return;
            }

            lock (b.UnbanVote)
            {
                if (b.UnbanVote.ContainsKey(player.MinecraftUsername))
                {
                    player.TellSystem(Chat.Yellow, "Already voted for unbanning " + b.Username);
                    return;
                }

                b.UnbanVote.Add(player.MinecraftUsername, player);
                Chatting.Parser.Say(Chat.Purple, player.Name + " voted to unban " + b.Username);
                Log.WritePlayer(player, "Voted unban " + b.Username);

                //Check if enough votes
                int      votesLeft    = 3 - b.UnbanVote.Count;
                TimeSpan voteTimeLeft = TimeSpan.FromDays(3);
                foreach (Client v in b.UnbanVote.Values)
                {
                    voteTimeLeft -= v.Uptime;
                }

                if (votesLeft <= 0 && voteTimeLeft.Ticks < 0)
                {
                    //Unban
                    string who = "";
                    foreach (var ben in b.UnbanVote.Values)
                    {
                        who += ben.Name + ",";
                    }
                    who = who.TrimEnd(',', ' ');
                    PardonBad(b, "vote from " + who);
                    return;
                }
                else
                {
                    string m = b.Username + " need ";
                    if (votesLeft > 0)
                    {
                        m += votesLeft + " votes";
                    }
                    if (voteTimeLeft.Ticks > 0)
                    {
                        if (votesLeft > 0)
                        {
                            m += " and ";
                        }
                        m += voteTimeLeft.TotalHours.ToString("0,0") + " gametime votes";
                    }
                    Chatting.Parser.Say(Chat.Purple, m);
                    return;
                }
            }
        }
Beispiel #24
0
 static void TellMode(Client player)
 {
     if (player.Settings.Cloaked != null)
         player.TellSystem(Chat.Purple, "You are a " + Chat.DarkAqua + player.Settings.Cloaked);
     else
         player.TellSystem(Chat.Purple, "You are yourself");
 }
Beispiel #25
0
        /// <summary>
        /// Read inbox messages to player
        /// </summary>
        public static void Read(Client player, string[] cmd, int iarg)
        {
            string name = PrepareName(player.MinecraftUsername);

            if (name == null)
            {
                player.TellSystem(Chat.Red, "Invalid name: " + player.MinecraftUsername);
                return;
            }
            string path = Path.Combine(dir, name);

            string[] messages;
            lock (locking)
            {
                if (File.Exists(path) == false)
                {
                    messages = new string[0];
                }
                else
                {
                    messages = File.ReadAllLines(path);
                    File.Delete(path);
                }
            }
            if (messages.Length == 0)
            {
                player.TellSystem(Chat.Purple, "Inbox: no new messages");
            }
            foreach (string line in messages)
            {
                string[] parts = line.Split(new char[] { '\t' }, 3);
                if (parts.Length != 3)
                {
                    player.TellSystem(Chat.Purple, line);
                }
                else
                {
                    DateTime timestamp;
                    DateTime.TryParse(parts [0], out timestamp);
                    TimeSpan ago = DateTime.Now - timestamp;
                    string   agoString;
                    if (ago.TotalHours < 1)
                    {
                        agoString = ago.TotalMinutes.ToString("0") + " minutes";
                    }
                    else if (ago.TotalDays < 1)
                    {
                        agoString = ago.TotalHours.ToString("0") + " hours";
                    }
                    else
                    {
                        agoString = ago.TotalDays.ToString("0") + " days";
                    }

                    player.TellSystem(Chat.Yellow, "From " + parts [1] + " " + agoString + " ago");
                    player.TellSystem(Chat.White + "> ", parts [2]);
                }
            }

            Status(player);
        }
Beispiel #26
0
 public static bool ReadFile(string path, string prefix, Client player)
 {
     path = Path.Combine("chat", path);
     if (File.Exists(path) == false)
     {
         if (path.Contains(" ") == false)
             Log.WriteServer("File not found: " + path);
         return false;
     }
     
     using (TextReader reader = new StreamReader (path))
     {
         while (true)
         {
             string line = reader.ReadLine();
             if (line == null)
                 break;
             if (line.StartsWith("\t"))
             {
                 prefix = line.Substring(1);
                 continue;
             }
             player.TellSystem(prefix, line);
         }
     }
     return true;
 }
Beispiel #27
0
        /// <summary>
        /// Write message to player
        /// </summary>
        public static void Write(Client fromPlayer, string toPlayer, string message)
        {
            string name = PrepareName(toPlayer);
            if (name == null)
            {
                fromPlayer.TellSystem(Chat.Red, "Invalid name: " + toPlayer);
                return;
            }
            string path = Path.Combine(dir, name);

            string line = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss") + "\t" + fromPlayer.Name + "\t" + message + "\n";

            lock (locking)
            {
                File.AppendAllText(path, line);
            }

        }
Beispiel #28
0
        public static void Ban(Client admin, string username, DateTime bannedUntil, string reason)
        {
            if (admin != null && admin.Admin(Permissions.Ban) == false)
            {
                admin.TellSystem(Chat.Yellow, "Disabled");
                return;
            }

            if (Donors.IsDonor(username) && bannedUntil < DateTime.Now.AddMinutes(35))
            {
                Log.WritePlayer(username, "Donor not Banned: " + reason);
                if (admin != null)
                {
                    admin.TellSystem(Chat.Gold, "Donor not banned for: " + reason);
                }
                return;
            }

            bool      newban = false;
            BadPlayer b      = GetBanHistory(username);

            if (b == null)
            {
                //Make sure we spelled correctly
                if (admin != null)
                {
                    if (File.Exists("proxy/players/" + Path.GetFileName(username) + ".json") == false)
                    {
                        admin.TellSystem(Chat.Red, "No such player: " + username);
                        return;
                    }
                }

                newban        = true;
                b             = new BadPlayer();
                b.Username    = username;
                b.BannedUntil = bannedUntil;
                b.Reason      = reason;
                lock (blacklist)
                    blacklist.List.Add(b);
            }
            else
            {
                if (b.BannedUntil < DateTime.Now)
                {
                    newban = true;
                }

                //Make sure longer bans are not removed by a shorter violation
                if (b.BannedUntil > bannedUntil)
                {
                    return;
                }
                b.BannedUntil = bannedUntil;
                b.Reason      = reason;
            }
            SaveBanned();

            //Console.WriteLine ("Banning " + b.Username + " for " + b.Reason);
            double banMinutes = (b.BannedUntil - DateTime.Now).TotalMinutes;
            string banlength  = "forever";

            if (banMinutes < 24 * 60 * 30)
            {
                banlength = banMinutes.ToString("0") + " minutes";
            }

            if (admin != null)
            {
                Log.WritePlayer(b.Username, "Banned " + banlength + " by " + admin.MinecraftUsername + ": " + reason);
            }
            else
            {
                Log.WritePlayer(b.Username, "Banned " + banlength + ": " + reason);
            }

            Client pp = PlayerList.GetPlayerByUsernameOrName(username);

            if (pp != null)
            {
                if (newban)
                {
                    Chatting.Parser.Say(Chat.Purple, pp.Name + " is banned " + banlength + ": " + reason);
                }
                if (pp.Session is HellSession == false)
                {
                    pp.SetWorld(World.HellBanned);
                }
            }
            else
            {
                admin.TellSystem(Chat.Purple, username + " was banned(offline): " + reason);
            }
        }
Beispiel #29
0
        public static void Ban(Client admin, string username, DateTime bannedUntil, string reason)
        {
            if (admin != null && admin.Admin() == false)
            {
                admin.TellSystem(Chat.Yellow, "Disabled");
                return;
            }
            
            if (Donors.IsDonor(username) && bannedUntil < DateTime.Now.AddMinutes(35))
            {
                Log.WritePlayer(username, "Donor not Banned: " + reason);
                if (admin != null)
                    admin.TellSystem(Chat.Gold, "Donor not banned for: " + reason);
                return;
            }

            bool newban = false;
            BadPlayer b = GetBanHistory(username);
            if (b == null)
            {
                //Make sure we spelled correctly
                if (admin != null)
                {
					if (File.Exists("proxy/players/" + Path.GetFileName(username) + ".json") == false)
                    {
                        admin.TellSystem(Chat.Red, "No such player: " + username);
                        return;
                    }
                }

                newban = true;
                b = new BadPlayer();
                b.Username = username;
                b.BannedUntil = bannedUntil;
                b.Reason = reason;
                lock (blacklist)
                    blacklist.List.Add(b);
            } else
            {
                if (b.BannedUntil < DateTime.Now)
                    newban = true;

                //Make sure longer bans are not removed by a shorter violation
                if (b.BannedUntil > bannedUntil) 
                    return;
                b.BannedUntil = bannedUntil;
                b.Reason = reason;
            }
            SaveBanned();

            //Console.WriteLine ("Banning " + b.Username + " for " + b.Reason);
            double banMinutes = (b.BannedUntil - DateTime.Now).TotalMinutes;
            string banlength = "forever";
            if (banMinutes < 24 * 60 * 30)
                banlength = banMinutes.ToString("0") + " minutes";

            if (admin != null)
                Log.WritePlayer(b.Username, "Banned " + banlength + " by " + admin.MinecraftUsername + ": " + reason);
            else
                Log.WritePlayer(b.Username, "Banned " + banlength + ": " + reason);

            Client pp = PlayerList.GetPlayerByUsernameOrName(username);
            if (pp != null)
            {
                if (newban)
                    Chatting.Parser.Say(Chat.Purple, pp.Name + " is banned " + banlength + ": " + reason);
                if (pp.Session is HellSession == false)
                    pp.SetWorld(World.HellBanned);
            } else
            {
                admin.TellSystem(Chat.Purple, username + " was banned(offline): " + reason);
            }
        }
Beispiel #30
0
        public void Resize(int minX, int maxX, int minY, int maxY, int minZ, int maxZ, Client player)
        {
            RegionList regions = player.Session.World.Regions;

            Region      test   = new Region(minX, maxX, minY, maxY, minZ, maxZ);
            WorldRegion parent = RegionCrossing.GetParentRegion(regions.List, this);

            if (parent == null)
            {
                player.TellSystem(Chat.Red, "parent not found");
                return;
            }

            if (player.Admin() == false)
            {
                if ((Donors.IsDonor(player) == false))
                {
                    player.TellSystem(Chat.Aqua, "Only for donors and admins may resize a region");
                    return;
                }
                //Useless since when only donors get this far:
                if (minY < 50 && (!player.Donor))
                {
                    player.TellSystem(Chat.Red, "Only admins and donors may make regions below Y=50");
                    return;
                }
                if (ResidentPermissions(player) == false)
                {
                    player.TellSystem(Chat.Yellow, "You are not a resident of this region");
                    return;
                }

                if (parent.ResidentPermissions(player) == false)
                {
                    player.TellSystem(Chat.Yellow, "You are not a resident of the parent region");
                    return;
                }
            }

            List <WorldRegion> list;

            if (parent == this)
            {
                list = player.Session.World.Regions.List;
            }
            else
            {
                list = parent.SubRegions;
            }

            //Make sure the new size overlaps the old one so we don't make huge mistakes
            if (test.Overlap(this) == false)
            {
                player.TellSystem(Chat.Red, "New size must overlap old one");
                player.TellSystem(Chat.Red, "New size " + test);
                player.TellSystem(Chat.Red, "Old size " + this.Coords());
                return;
            }

            //Check that the new size fits in the parent
            if (parent != this)
            {
                if (parent.Cover(test) == false)
                {
                    player.TellSystem(Chat.Red, "parent " + parent.Name + " is too small " + parent.Coords());
                    return;
                }
            }
            //else we are in the top level, no limit there

            //Make sure new size does not collide with siblings
            foreach (WorldRegion w in list)
            {
                if (w.Dimension != Dimension) //If toplevel "siblings" are all toplevel regions
                {
                    continue;
                }
                if (w == this)
                {
                    continue;
                }
                if (w.Overlap(test))
                {
                    player.TellSystem(Chat.Red, "new size overlap sibling " + w);
                    return;
                }
            }

            //Chech that subregions still fit into the new size
            if (SubRegions != null)
            {
                foreach (WorldRegion w in SubRegions)
                {
                    if (test.Cover(w) == false)
                    {
                        player.TellSystem(Chat.Red, "New size does not cover subregion:");
                        player.TellSystem(Chat.Red, w.ToString());
                        return;
                    }
                }
            }

            Log.WritePlayer(player, "Region Resized: from " + this + " to " + test);
            MinX = test.MinX;
            MaxX = test.MaxX;
            MinY = test.MinY;
            MaxY = test.MaxY;
            MinZ = test.MinZ;
            MaxZ = test.MaxZ;
            RegionLoader.Save(regions);
            player.TellSystem(Chat.Purple, "Region resized: " + this);
        }
Beispiel #31
0
 public static void VotePardon(Client player, string username)
 {
     if (player.Uptime < TimeSpan.FromHours(8))
     {
         player.TellSystem(Chat.Red, "You need 8 hours gametime befor you can vote.");
         return;
     }
         
     BadPlayer b = CheckBanned(username);
     if (b == null)
     {
         player.TellSystem(Chat.Red, "Player not banned: " + username);
         return;
     }
         
     //Block permanent bans
     if (b.BannedUntil > DateTime.Now.AddMinutes(30))
     {
         player.TellSystem(Chat.Yellow, b.Username + " is banned by admin");
         player.TellSystem(Chat.Yellow, "Contact " + MinecraftServer.AdminEmail + " to request unban.");
         return;
     }
         
     lock (b.UnbanVote)
     {
         if (b.UnbanVote.ContainsKey(player.MinecraftUsername))
         {
             player.TellSystem(Chat.Yellow, "Already voted for unbanning " + b.Username);
             return;
         }
             
         b.UnbanVote.Add(player.MinecraftUsername, player);
         Chatting.Parser.Say(Chat.Purple, player.Name + " voted to unban " + b.Username);
         Log.WritePlayer(player, "Voted unban " + b.Username);
             
         //Check if enough votes
         int votesLeft = 3 - b.UnbanVote.Count;
         TimeSpan voteTimeLeft = TimeSpan.FromDays(3);
         foreach (Client v in b.UnbanVote.Values)
         {
             voteTimeLeft -= v.Uptime;
         }
             
         if (votesLeft <= 0 && voteTimeLeft.Ticks < 0)
         {
             //Unban
             string who = "";
             foreach (var ben in b.UnbanVote.Values)
                 who += ben.Name + ",";
             who = who.TrimEnd(',', ' ');
             PardonBad(b, "vote from " + who);
             return;
         } else
         {
             string m = b.Username + " need ";
             if (votesLeft > 0)
                 m += votesLeft + " votes";
             if (voteTimeLeft.Ticks > 0)
             {
                 if (votesLeft > 0)
                     m += " and ";
                 m += voteTimeLeft.TotalHours.ToString("0,0") + " gametime votes";
             }
             Chatting.Parser.Say(Chat.Purple, m);
             return;
         }
     }
 }
Beispiel #32
0
        public static void Pardon(Client admin, string username)
        {
            BadPlayer pardoned = null;
            lock (blacklist)
            {
                foreach (BadPlayer b in blacklist.List)
                {
                    if (b.Username.ToLowerInvariant() != username.ToLowerInvariant())
                        continue;

                    //Remove history
                    if (admin.Admin() && b.BannedUntil < DateTime.Now)
                    {
                        blacklist.List.Remove(b);
                        SaveBanned();
                        admin.TellSystem(Chat.Purple, "Ban record removed");
                        return;
                    }

                    pardoned = b;
                    break;
                }
            }
            if (pardoned != null)
            {
                if (admin != null && admin.Admin() == false && pardoned.BannedUntil > DateTime.Now.AddMinutes(30))
                {
                    admin.TellSystem(Chat.Purple, "Sorry players banned for longer periods of time cannot be pardoned");
                    return;
                }
                if (admin == null || admin.Settings.Cloaked != null)
                    PardonBad(pardoned, "Server");
                else
                    PardonBad(pardoned, admin.Name);
            } else
            {
                if (admin != null)
                    admin.TellSystem(Chat.Red, username + " not found");
            }
        }