public IDecodingState Decode(IoBuffer input, IProtocolDecoderOutput output)
        {
            Int32 terminatorPos = input.IndexOf(_terminator);

            if (terminatorPos >= 0)
            {
                Int32 limit = input.Limit;
                IoBuffer product;

                if (input.Position < terminatorPos)
                {
                    input.Limit = terminatorPos;

                    if (_buffer == null)
                    {
                        product = input.Slice();
                    }
                    else
                    {
                        _buffer.Put(input);
                        product = _buffer.Flip();
                        _buffer = null;
                    }

                    input.Limit = limit;
                }
                else
                {
                    // When input contained only terminator rather than actual data...
                    if (_buffer == null)
                    {
                        product = IoBuffer.Allocate(0);
                    }
                    else
                    {
                        product = _buffer.Flip();
                        _buffer = null;
                    }
                }
                input.Position = terminatorPos + 1;
                return FinishDecode(product, output);
            }

            if (_buffer == null)
            {
                _buffer = IoBuffer.Allocate(input.Remaining);
                _buffer.AutoExpand = true;
            }

            _buffer.Put(input);
            return this;
        }
Beispiel #2
0
        public void TestIndexOf()
        {
            for (int i = 0; i < 2; i++)
            {
                IoBuffer buf = IoBuffer.Allocate(16);
                buf.Put((byte)0x1);
                buf.Put((byte)0x2);
                buf.Put((byte)0x3);
                buf.Put((byte)0x4);
                buf.Put((byte)0x1);
                buf.Put((byte)0x2);
                buf.Put((byte)0x3);
                buf.Put((byte)0x4);
                buf.Position = 2;
                buf.Limit    = 5;

                Assert.AreEqual(4, buf.IndexOf((byte)0x1));
                Assert.AreEqual(-1, buf.IndexOf((byte)0x2));
                Assert.AreEqual(2, buf.IndexOf((byte)0x3));
                Assert.AreEqual(3, buf.IndexOf((byte)0x4));
            }
        }
Beispiel #3
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 /// <inheritdoc/>
 public override Int32 IndexOf(Byte b)
 {
     return(_buf.IndexOf(b));
 }