private void BeginSend(IoBuffer buf, EndPoint destination)
 {
     ArraySegment<Byte> array = buf.GetRemaining();
     try
     {
         Socket.BeginSendTo(array.Array, array.Offset, array.Count, SocketFlags.None, destination, SendCallback, new SendingContext(Socket, buf));
     }
     catch (ObjectDisposedException)
     {
         // ignore
     }
     catch (Exception ex)
     {
         EndSend(ex);
     }
 }
 /// <inheritdoc/>
 protected override void BeginSend(IWriteRequest request, IoBuffer buf)
 {
     ArraySegment<Byte> array = buf.GetRemaining();
     try
     {
         Socket.BeginSend(array.Array, array.Offset, array.Count, SocketFlags.None, SendCallback, new SendingContext(Socket, buf));
     }
     catch (ObjectDisposedException)
     {
         // ignore
     }
     catch (Exception ex)
     {
         EndSend(ex);
     }
 }
 private void BeginSend(AsyncDatagramSession session, IoBuffer buf, EndPoint remoteEP)
 {
     ArraySegment<Byte> array = buf.GetRemaining();
     try
     {
         Socket.BeginSendTo(array.Array, array.Offset, array.Count, SocketFlags.None, remoteEP, SendCallback, session);
     }
     catch (ObjectDisposedException)
     {
         // ignore
     }
     catch (Exception ex)
     {
         EndSend(session, ex);
     }
 }
Beispiel #4
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        private void BeginSend(IoBuffer buf)
        {
            ArraySegment<Byte> array = buf.GetRemaining();
            try
            {
                //make sync. add by zesus19
                _serialPort.Write(array.Array, array.Offset, array.Count);
                Int32 written = buf.Remaining;
                buf.Position += written;
                EndSend(written);

                //delete async
                //_serialPort.BaseStream.BeginWrite(array.Array, array.Offset, array.Count, SendCallback, buf);
            }
            catch (ObjectDisposedException)
            {
                // ignore
            }
            catch (Exception ex)
            {
                this.FilterChain.FireExceptionCaught(ex);
                //add by zesus19
                Processor.Remove(this);
            }
        }
Beispiel #5
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 /// <inheritdoc/>
 public override ArraySegment <Byte> GetRemaining()
 {
     return(_buf.GetRemaining());
 }
 /// <inheritdoc/>
 protected override void PutInternal(IoBuffer src)
 {
     ArraySegment<Byte> array = src.GetRemaining();
     if (array.Count > Remaining)
         throw new OverflowException();
     PutInternal(array.Array, array.Offset, array.Count);
     src.Position += array.Count;
 }
Beispiel #7
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 private void BeginSend(IoBuffer buf)
 {
     ArraySegment<Byte> array = buf.GetRemaining();
     try
     {
         _serialPort.BaseStream.BeginWrite(array.Array, array.Offset, array.Count, SendCallback, buf);
     }
     catch (ObjectDisposedException)
     {
         // ignore
     }
     catch (Exception ex)
     {
         this.FilterChain.FireExceptionCaught(ex);
     }
 }