/// <summary>
        /// Tests collision between the specified robot and all walls and other robots in the CurrentEnvironment.
        /// </summary>
        public override bool robotCollide(Robot robot)
        {
            foreach (Wall wall in Domain.walls)
            {
                if (EngineUtilities.collide(robot, wall))
                {
                    return(true);
                }
            }
            if (!AgentCollide)
            {
                return(false);
            }

            foreach (Robot otherRobot in Robots)
            {
                if (robot == otherRobot)
                {
                    continue;
                }
                if (EngineUtilities.collide(robot, otherRobot))
                {
                    return(true);
                }
            }

            return(false);
        }
Beispiel #2
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 public static bool collide(Robot a, Wall b)
 {
     return(EngineUtilities.collide(b, a));
 }