private void DrawMeniu(MenuItemManager menu)
        {
            GraphicsDevice.Clear(Color.CornflowerBlue);

            spriteBatch.Begin();

            menu.Draw(spriteBatch);
            /*
            spriteBatch.DrawString(fontArcade, "Play", new Vector2(400, 100), Color.White, 0, fontArcade.MeasureString("Play") / 2, 1.0f, SpriteEffects.None, 0.5f);
            spriteBatch.DrawString(fontArcade, "Options", new Vector2(400, 260), Color.White, 0, fontArcade.MeasureString("Options") / 2, 1.0f, SpriteEffects.None, 0.5f);
            spriteBatch.DrawString(fontArcade, "Exit", new Vector2(400, 420), Color.White, 0, fontArcade.MeasureString("Exit") / 2, 1.0f, SpriteEffects.None, 0.5f);
            */

            spriteBatch.End();
        }
        public void Draw(SpriteBatch spriteBatch,SpriteFont font, int windowHeight, int windowWidth)
        {
            string displayString;

            MenuItemManager highscores = new MenuItemManager(11, font, windowHeight, windowWidth);

            highscores.setItem(0, "HIGHSCORES", MeniuItem.GlitterType.Always);

            for (int i = 1; i < Count + 1; i++)
            {
                displayString = iPoints[i - 1].ToString();
                highscores.setItem(i, displayString, MeniuItem.GlitterType.None);
            }

            highscores.Draw(spriteBatch);
        }