Beispiel #1
0
        void Start()
        {
            judgements = GameObject.Find("Judgements").GetComponent <EditorJudgementHolder>();

            dropdown.onValueChanged.AddListener(delegate
            {
                ChangeNoteType((NoteTypes)dropdown.value);
            });
        }
Beispiel #2
0
        void Start()
        {
            Screen.orientation = ScreenOrientation.LandscapeLeft;

            judgements = GameObject.Find("Judgements").GetComponent <EditorJudgementHolder>();
            activeJudge.SetActive(false);

            playing   = false;
            active    = -1;
            scrolling = false;
        }
Beispiel #3
0
        void Start()
        {
            // make sure this window is instantiated in Screen game object
            transform.SetParent(GameObject.Find("Screen").transform);
            transform.localPosition = Vector2.zero;

            system     = GameObject.Find("InputHandler").GetComponent <InputHandler>();
            info       = GameObject.Find("MapInfo").GetComponent <MapInfoHolder>();
            judgements = GameObject.Find("Judgements").GetComponent <EditorJudgementHolder>();

            save.onClick.AddListener(Save);
            cancel.onClick.AddListener(Cancel);
        }
Beispiel #4
0
 void Start()
 {
     judgements = GameObject.Find("Judgements").GetComponent <EditorJudgementHolder>();
     loader     = GameObject.Find("Audio").GetComponent <AudioLoader>();
     mapInfo    = new Map();
 }