Beispiel #1
0
        public static void LoadLevel(int levelIndex)
        {
            if (levelIndex >= 0 && levelIndex < SceneManager.sceneCountInBuildSettings)
            {
                if (levelIndex == mainMenuIndex)
                {
                    MainMenu.Open();
                }

                SceneManager.LoadScene(levelIndex);
            }
            else
            {
                Debug.LogWarning("invavlid scene specified");
            }
        }
Beispiel #2
0
 public void OnMainMenuPressed()
 {
     LevelLoader.LoadMainMenuLevel();
     MainMenu.Open();
 }
Beispiel #3
0
 public void OnMainMenuPressed()
 {
     Time.timeScale = 1;
     SceneManager.LoadScene(mainMenuIndex);
     MainMenu.Open();
 }