MergeFinish() private method

Does fininishing for a merge, which is fast but holds the synchronized lock on IndexWriter instance.
private MergeFinish ( MergePolicy merge ) : void
merge MergePolicy
return void
        public override void Merge(IndexWriter writer, MergeTrigger trigger, bool newMergesFound)
        {
            lock (this)
            {
                //Debug.Assert(!Thread.holdsLock(writer));

                this.m_writer = writer;

                InitMergeThreadPriority();

                m_dir = writer.Directory;

                // First, quickly run through the newly proposed merges
                // and add any orthogonal merges (ie a merge not
                // involving segments already pending to be merged) to
                // the queue.  If we are way behind on merging, many of
                // these newly proposed merges will likely already be
                // registered.

                if (IsVerbose)
                {
                    Message("now merge");
                    Message("  index: " + writer.SegString());
                }

                // Iterate, pulling from the IndexWriter's queue of
                // pending merges, until it's empty:
                while (true)
                {
                    long startStallTime = 0;
                    while (writer.HasPendingMerges() && MergeThreadCount >= maxMergeCount)
                    {
                        // this means merging has fallen too far behind: we
                        // have already created maxMergeCount threads, and
                        // now there's at least one more merge pending.
                        // Note that only maxThreadCount of
                        // those created merge threads will actually be
                        // running; the rest will be paused (see
                        // updateMergeThreads).  We stall this producer
                        // thread to prevent creation of new segments,
                        // until merging has caught up:
                        startStallTime = Environment.TickCount;
                        if (IsVerbose)
                        {
                            Message("    too many merges; stalling...");
                        }
                        //try
                        //{
                        Monitor.Wait(this);
                        //}
                        //catch (ThreadInterruptedException ie) // LUCENENET NOTE: Senseless to catch and rethrow the same exception type
                        //{
                        //    throw new ThreadInterruptedException(ie.ToString(), ie);
                        //}
                    }

                    if (IsVerbose)
                    {
                        if (startStallTime != 0)
                        {
                            Message("  stalled for " + (Environment.TickCount - startStallTime) + " msec");
                        }
                    }

                    MergePolicy.OneMerge merge = writer.NextMerge();
                    if (merge == null)
                    {
                        if (IsVerbose)
                        {
                            Message("  no more merges pending; now return");
                        }
                        return;
                    }

                    bool success = false;
                    try
                    {
                        if (IsVerbose)
                        {
                            Message("  consider merge " + writer.SegString(merge.Segments));
                        }

                        // OK to spawn a new merge thread to handle this
                        // merge:
                        MergeThread merger = GetMergeThread(writer, merge);
                        m_mergeThreads.Add(merger);
                        if (IsVerbose)
                        {
                            Message("    launch new thread [" + merger.Name + "]");
                        }

                        merger.Start();

                        // Must call this after starting the thread else
                        // the new thread is removed from mergeThreads
                        // (since it's not alive yet):
                        UpdateMergeThreads();

                        success = true;
                    }
                    finally
                    {
                        if (!success)
                        {
                            writer.MergeFinish(merge);
                        }
                    }
                }
            }
        }
        public override void Merge(IndexWriter writer, MergeTrigger trigger, bool newMergesFound)
        {
            using (_lock.Write())
            {
                _writer    = writer;
                _directory = writer.Directory;

                if (Verbose)
                {
                    Message("now merge");
                    Message("  index: " + writer.SegString());
                }

                // First, quickly run through the newly proposed merges
                // and add any orthogonal merges (ie a merge not
                // involving segments already pending to be merged) to
                // the queue.  If we are way behind on merging, many of
                // these newly proposed merges will likely already be
                // registered.

                // Iterate, pulling from the IndexWriter's queue of
                // pending merges, until it's empty:
                while (true)
                {
                    long startStallTime = 0;
                    while (writer.HasPendingMerges() && MergeThreadCount >= MaxMergeCount)
                    {
                        // this means merging has fallen too far behind: we
                        // have already created maxMergeCount threads, and
                        // now there's at least one more merge pending.
                        // Note that only maxThreadCount of
                        // those created merge threads will actually be
                        // running; the rest will be paused (see
                        // updateMergeThreads).  We stall this producer
                        // thread to prevent creation of new segments,
                        // until merging has caught up:
                        startStallTime = Environment.TickCount;
                        if (Verbose)
                        {
                            Message("    too many merges; stalling...");
                        }

                        _manualResetEvent.Reset();
                        _manualResetEvent.Wait();
                    }

                    if (Verbose)
                    {
                        if (startStallTime != 0)
                        {
                            Message("  stalled for " + (Environment.TickCount - startStallTime) + " msec");
                        }
                    }

                    MergePolicy.OneMerge merge = writer.NextMerge();
                    if (merge == null)
                    {
                        if (Verbose)
                        {
                            Message("  no more merges pending; now return");
                        }
                        return;
                    }

                    bool success = false;
                    try
                    {
                        if (Verbose)
                        {
                            Message("  consider merge " + writer.SegString(merge.Segments));
                        }

                        // OK to spawn a new merge thread to handle this
                        // merge:
                        var merger = CreateTask(writer, merge);

                        merger.MergeThreadCompleted += OnMergeThreadCompleted;

                        _mergeThreads.Add(merger);

                        if (Verbose)
                        {
                            Message("    launch new thread [" + merger.Name + "]");
                        }

                        merger.Start(_taskScheduler);

                        // Must call this after starting the thread else
                        // the new thread is removed from mergeThreads
                        // (since it's not alive yet):
                        UpdateMergeThreads();

                        success = true;
                    }
                    finally
                    {
                        if (!success)
                        {
                            writer.MergeFinish(merge);
                        }
                    }
                }
            }
        }
        public override void  Merge(IndexWriter writer)
        {
            // TODO: enable this once we are on JRE 1.5
            // assert !Thread.holdsLock(writer);

            this.writer = writer;

            InitMergeThreadPriority();

            dir = writer.GetDirectory();

            // First, quickly run through the newly proposed merges
            // and add any orthogonal merges (ie a merge not
            // involving segments already pending to be merged) to
            // the queue.  If we are way behind on merging, many of
            // these newly proposed merges will likely already be
            // registered.

            if (Verbose())
            {
                Message("now merge");
                Message("  index: " + writer.SegString());
            }

            // Iterate, pulling from the IndexWriter's queue of
            // pending merges, until it's empty:
            while (true)
            {
                // TODO: we could be careful about which merges to do in
                // the BG (eg maybe the "biggest" ones) vs FG, which
                // merges to do first (the easiest ones?), etc.

                MergePolicy.OneMerge merge = writer.GetNextMerge();
                if (merge == null)
                {
                    if (Verbose())
                    {
                        Message("  no more merges pending; now return");
                    }
                    return;
                }

                // We do this w/ the primary thread to keep
                // deterministic assignment of segment names
                writer.MergeInit(merge);

                bool success = false;
                try
                {
                    lock (this)
                    {
                        MergeThread merger;
                        while (MergeThreadCount() >= maxThreadCount)
                        {
                            if (Verbose())
                            {
                                Message("    too many merge threads running; stalling...");
                            }
                            try
                            {
                                System.Threading.Monitor.Wait(this);
                            }
                            catch (System.Threading.ThreadInterruptedException ie)
                            {
                                // In 3.0 we will change this to throw
                                // InterruptedException instead
                                SupportClass.ThreadClass.Current().Interrupt();
                                throw new System.SystemException(ie.Message, ie);
                            }
                        }

                        if (Verbose())
                        {
                            Message("  consider merge " + merge.SegString(dir));
                        }

                        System.Diagnostics.Debug.Assert(MergeThreadCount() < maxThreadCount);

                        // OK to spawn a new merge thread to handle this
                        // merge:
                        merger = GetMergeThread(writer, merge);
                        mergeThreads.Add(merger);
                        if (Verbose())
                        {
                            Message("    launch new thread [" + merger.Name + "]");
                        }

                        merger.Start();
                        success = true;
                    }
                }
                finally
                {
                    if (!success)
                    {
                        writer.MergeFinish(merge);
                    }
                }
            }
        }
		public override void  Merge(IndexWriter writer)
		{
			
			// TODO: enable this once we are on JRE 1.5
			// assert !Thread.holdsLock(writer);
			
			this.writer = writer;
			
			InitMergeThreadPriority();
			
			dir = writer.GetDirectory();
			
			// First, quickly run through the newly proposed merges
			// and add any orthogonal merges (ie a merge not
			// involving segments already pending to be merged) to
			// the queue.  If we are way behind on merging, many of
			// these newly proposed merges will likely already be
			// registered.
			
			if (Verbose())
			{
				Message("now merge");
				Message("  index: " + writer.SegString());
			}
			
			// Iterate, pulling from the IndexWriter's queue of
			// pending merges, until it's empty:
			while (true)
			{
				
				// TODO: we could be careful about which merges to do in
				// the BG (eg maybe the "biggest" ones) vs FG, which
				// merges to do first (the easiest ones?), etc.
				
				MergePolicy.OneMerge merge = writer.GetNextMerge();
				if (merge == null)
				{
					if (Verbose())
						Message("  no more merges pending; now return");
					return ;
				}
				
				// We do this w/ the primary thread to keep
				// deterministic assignment of segment names
				writer.MergeInit(merge);
				
				bool success = false;
				try
				{
					lock (this)
					{
						MergeThread merger;
						while (MergeThreadCount(true) >= maxThreadCount)
						{
							if (Verbose())
								Message("    too many merge threads running; stalling...");
							try
							{
								System.Threading.Monitor.Wait(this);
							}
							catch (System.Threading.ThreadInterruptedException ie)
							{
								// In 3.0 we will change this to throw
								// InterruptedException instead
								Support.ThreadClass.Current().Interrupt();
								throw new System.SystemException(ie.Message, ie);
							}
						}
						
						if (Verbose())
							Message("  consider merge " + merge.SegString(dir));
						
												
						// OK to spawn a new merge thread to handle this
						// merge:
						merger = GetMergeThread(writer, merge);
						mergeThreads.Add(merger);
						if (Verbose())
							Message("    launch new thread [" + merger.Name + "]");
						
						merger.Start();
						success = true;
					}
				}
				finally
				{
					if (!success)
					{
						writer.MergeFinish(merge);
					}
				}
			}
		}
        public override void Merge(IndexWriter writer, MergeTrigger trigger, bool newMergesFound)
        {
            using (_lock.Write())
            {
                _writer = writer;
                _directory = writer.Directory;

                if (Verbose())
                {
                    Message("now merge");
                    Message("  index: " + writer.SegString());
                }

                // First, quickly run through the newly proposed merges
                // and add any orthogonal merges (ie a merge not
                // involving segments already pending to be merged) to
                // the queue.  If we are way behind on merging, many of
                // these newly proposed merges will likely already be
                // registered.

                // Iterate, pulling from the IndexWriter's queue of
                // pending merges, until it's empty:
                while (true)
                {
                    long startStallTime = 0;
                    while (writer.HasPendingMerges() && MergeThreadCount() >= MaxMergeCount)
                    {
                        // this means merging has fallen too far behind: we
                        // have already created maxMergeCount threads, and
                        // now there's at least one more merge pending.
                        // Note that only maxThreadCount of
                        // those created merge threads will actually be
                        // running; the rest will be paused (see
                        // updateMergeThreads).  We stall this producer
                        // thread to prevent creation of new segments,
                        // until merging has caught up:
                        startStallTime = Environment.TickCount;
                        if (Verbose())
                        {
                            Message("    too many merges; stalling...");
                        }

                        _manualResetEvent.Reset();
                        _manualResetEvent.Wait();
                    }

                    if (Verbose())
                    {
                        if (startStallTime != 0)
                        {
                            Message("  stalled for " + (Environment.TickCount - startStallTime) + " msec");
                        }
                    }

                    MergePolicy.OneMerge merge = writer.NextMerge;
                    if (merge == null)
                    {
                        if (Verbose())
                        {
                            Message("  no more merges pending; now return");
                        }
                        return;
                    }

                    bool success = false;
                    try
                    {
                        if (Verbose())
                        {
                            Message("  consider merge " + writer.SegString(merge.Segments));
                        }

                        // OK to spawn a new merge thread to handle this
                        // merge:
                        var merger = CreateTask(writer, merge);

                        merger.MergeThreadCompleted += OnMergeThreadCompleted;

                        _mergeThreads.Add(merger);

                        if (Verbose())
                        {
                            Message("    launch new thread [" + merger.Name + "]");
                        }

                        merger.Start(_taskScheduler);

                        // Must call this after starting the thread else
                        // the new thread is removed from mergeThreads
                        // (since it's not alive yet):
                        UpdateMergeThreads();

                        success = true;
                    }
                    finally
                    {
                        if (!success)
                        {
                            writer.MergeFinish(merge);
                        }
                    }
                }
            }
        }