Beispiel #1
0
        public void ShowMenu()
        {
            menuBG     = new MenuBGObject(this);
            ButtonList = new List <MenuButton>();
            ticker     = new Ticker(1.5f);
            Sce.Pss.HighLevel.GameEngine2D.Scheduler.Instance.Schedule(this, UpdateFrame, 0.0f, false);

            ShowMenuButton(MenuType.Planet);

            isMenuShow = true;
        }
Beispiel #2
0
        public void ShowMenu()
        {
            menuBG = new MenuBGObject(this);
            ButtonList = new List<MenuButton>();
            ticker = new Ticker(1.5f);
            Sce.Pss.HighLevel.GameEngine2D.Scheduler.Instance.Schedule(this, UpdateFrame, 0.0f, false);

            ShowMenuButton(MenuType.Planet);

            isMenuShow = true;
        }