Beispiel #1
0
        private void Init(Vector2 spacing)
        {
            if (m_reousrce != null && m_content != null)
            {
                RectTransform item = (m_reousrce as GameObject).transform as RectTransform;

                InitPattern();
                m_pattern.Init(m_rect, item, spacing);

                Create();
            }
        }
Beispiel #2
0
        private void Init(ScrollRect rect, Vector2 spacing, GameObject resource, eScrollPattern patternType)
        {
            m_reousrce = resource;
            m_rect     = rect;

            if (m_reousrce != null && m_rect != null)
            {
                RectTransform item = (m_reousrce as GameObject).transform as RectTransform;

                InitPattern(patternType);
                m_pattern.Init(m_rect, item, spacing);

                Create();
            }
        }