public void GamePlay() { day = new Day(random); random = new Random(); inventory = new Inventory(); player = new Player(); store = new Store(); weather = new Weather(); recipe = new Recipe(); PlayerInfo(player); int AWeekLong = 7; for (AWeekLong = 0; AWeekLong < 7; AWeekLong++) { WeatherDisplay(); PlayerInventory(inventory); BuyItems(store, inventory); CreateRecipe(recipe); day.SetPrice(); Console.Clear(); Console.WriteLine("Ready, press enter to begin the day."); Console.ReadLine(); day.GenerateCustomers(random, weather); inventory.RemoveCups(day); day.CalculateRevenue(inventory, day); GetProfit(inventory); } EndGame(); }