public MovingBlockState(MoveableBlock block, IDictionary <string, IDoor> doors, int vx, int vy) { this.vx = vx; this.vy = vy; pxMoved = 0; this.block = block; this.doors = doors; Sounds.GetSecretSound().Play(); }
public MovingBlockState(MoveableBlock block, IDictionary <string, IDoor> doors, int vx, int vy) { this.vx = vx; this.vy = vy; pxMoved = 0; this.block = block; this.doors = doors; Sounds.GetSecretSound().Play(); }