Beispiel #1
0
        public virtual void TakeDamage(double amount)
        {
            Sounds.GetLinkHurtSound().Play();
            double actual = amount * (1.0 - Resistance);

            CurrentHearts -= actual;

            if (CurrentHearts < 0.01) // close enough to 0 for a double
            {
                Sounds.GetLinkDieSound().Play();
                this.State = new GreenLinkDeadState(this);
                game.LoseGame();
            }
            else
            {
                game.rooms[game.roomIndex].Players[ID] = new DamagedLink(this);
            }
        }