Beispiel #1
0
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well
        /// </summary>
        protected override void Initialize()
        {
            levelHandler = new LevelHandler(Content);
            levelHandler.InitializeLevel();
            player = new Player()
            {
                CurrentLevel = levelHandler.CurrentLevel
            };
            lava = new Lava();

            base.Initialize();
        }
Beispiel #2
0
        protected override void Initialize()
        {
            levelHandler = new LevelHandler(Content);
            levelHandler.InitializeLevel();
            player = new Player()
            {
                CurrentLevel = levelHandler.CurrentLevel
            };
            lava = new Lava();

            base.Initialize();
        }