public virtual int get_Position(
     out _PointF value
 ){
     var fp = GetFunctionPointer(3);
     if(m_get_PositionFunc==null) m_get_PositionFunc = (get_PositionFunc)Marshal.GetDelegateForFunctionPointer(fp, typeof(get_PositionFunc));
     
     return m_get_PositionFunc(m_ptr, out value);
 }
        public virtual int get_RawPosition(
            out _PointF rawPosition
            )
        {
            var fp = GetFunctionPointer(6);

            if (m_get_RawPositionFunc == null)
            {
                m_get_RawPositionFunc = (get_RawPositionFunc)Marshal.GetDelegateForFunctionPointer(fp, typeof(get_RawPositionFunc));
            }

            return(m_get_RawPositionFunc(m_ptr, out rawPosition));
        }
Beispiel #3
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        public virtual int get_Lean(
            out _PointF amount
            )
        {
            var fp = GetFunctionPointer(17);

            if (m_get_LeanFunc == null)
            {
                m_get_LeanFunc = (get_LeanFunc)Marshal.GetDelegateForFunctionPointer(fp, typeof(get_LeanFunc));
            }

            return(m_get_LeanFunc(m_ptr, out amount));
        }