public virtual int get_Position( out _PointF value ){ var fp = GetFunctionPointer(3); if(m_get_PositionFunc==null) m_get_PositionFunc = (get_PositionFunc)Marshal.GetDelegateForFunctionPointer(fp, typeof(get_PositionFunc)); return m_get_PositionFunc(m_ptr, out value); }
public virtual int get_RawPosition( out _PointF rawPosition ) { var fp = GetFunctionPointer(6); if (m_get_RawPositionFunc == null) { m_get_RawPositionFunc = (get_RawPositionFunc)Marshal.GetDelegateForFunctionPointer(fp, typeof(get_RawPositionFunc)); } return(m_get_RawPositionFunc(m_ptr, out rawPosition)); }
public virtual int get_Lean( out _PointF amount ) { var fp = GetFunctionPointer(17); if (m_get_LeanFunc == null) { m_get_LeanFunc = (get_LeanFunc)Marshal.GetDelegateForFunctionPointer(fp, typeof(get_LeanFunc)); } return(m_get_LeanFunc(m_ptr, out amount)); }