Beispiel #1
0
 private static void onDraw(EventArgs args)
 {
     foreach (
         var enemy in
         ObjectManager.Get <Obj_AI_Hero>()
         .Where(ene => !ene.IsDead && ene.IsEnemy && ene.IsVisible))
     {
         hpi.unit = enemy;
         hpi.drawDmg(Khazix.fullComboDmgOn(enemy), Color.Yellow);
     }
 }
Beispiel #2
0
 private static void onDraw(EventArgs args)
 {
     foreach (
         var enemy in
         ObjectManager.Get <Obj_AI_Hero>()
         .Where(ene => !ene.IsDead && ene.IsEnemy && ene.IsVisible))
     {
         hpi.unit = enemy;
         hpi.drawDmg(Khazix.fullComboDmgOn(enemy), Color.Yellow);
     }
     Drawing.DrawCircle(Khazix.Player.Position, Khazix.Q.Range, Color.Pink);
     Drawing.DrawCircle(Khazix.Player.Position, Khazix.W.Range, Color.Pink);
     Drawing.DrawCircle(Khazix.Player.Position, Khazix.E.Range, Color.Pink);
 }