Beispiel #1
0
        public static void ApendLuaAssets()
        {
            if (Directory.Exists(Application.dataPath + "/Lua") == false)
            {
                Directory.CreateDirectory(Application.dataPath + "/Lua");
            }

            if (Directory.Exists(Application.dataPath + "/ToLua") == false)
            {
                Directory.CreateDirectory(Application.dataPath + "/ToLua");
            }

            FileUtil.DeleteFileOrDirectory(Application.dataPath + "/Lua");
#if TOLUA
            EditorTools.DirectoryCopy(LuaConst.luaDir, Application.dataPath + "/Lua", ".bytes", ".meta", true);

            EditorTools.DirectoryCopy(LuaConst.toluaDir, Application.dataPath + "/ToLua", ".bytes", ".meta", true);
            //确保absystem包含了此路径
#endif
            AssetDatabase.Refresh();
        }