Beispiel #1
0
        public static void Parse()
        {
            var cfg = Lib.ParseConfig("Kerbalism/Kerbalism");

            // profile used
            Profile = Lib.ConfigValue(cfg, "Profile", string.Empty);

            // user-defined features
            Reliability  = Lib.ConfigValue(cfg, "Reliability", false);
            Deploy       = Lib.ConfigValue(cfg, "Deploy", false);
            Science      = Lib.ConfigValue(cfg, "Science", false);
            SpaceWeather = Lib.ConfigValue(cfg, "SpaceWeather", false);
            Automation   = Lib.ConfigValue(cfg, "Automation", false);

            // pressure
            PressureFactor    = Lib.ConfigValue(cfg, "PressureFactor", 10.0);
            PressureThreshold = Lib.ConfigValue(cfg, "PressureThreshold", 0.9);

            // poisoning
            PoisoningFactor    = Lib.ConfigValue(cfg, "PoisoningFactor", 0.0);
            PoisoningThreshold = Lib.ConfigValue(cfg, "PoisoningThreshold", 0.02);

            // humidity
            HumidityFactor    = Lib.ConfigValue(cfg, "HumidityFactor", 1.0);
            HumidityThreshold = Lib.ConfigValue(cfg, "HumidityThreshold", 0.95);

            // signal
            UnlinkedControl = Lib.ConfigEnum(cfg, "UnlinkedControl", UnlinkedCtrl.none);

            // science
            ScienceDialog = Lib.ConfigValue(cfg, "ScienceDialog", true);

            // reliability
            QualityScale = Lib.ConfigValue(cfg, "QualityScale", 4.0);

            // crew level
            LaboratoryCrewLevelBonus = Lib.ConfigValue(cfg, "LaboratoryCrewLevelBonus", 0.2);
            MaxLaborartoryBonus      = Lib.ConfigValue(cfg, "MaxLaborartoryBonus", 2.0);
            HarvesterCrewLevelBonus  = Lib.ConfigValue(cfg, "HarvesterCrewLevelBonus", 0.1);
            MaxHarvesterBonus        = Lib.ConfigValue(cfg, "MaxHarvesterBonus", 2.0);

            // misc
            EnforceCoherency    = Lib.ConfigValue(cfg, "EnforceCoherency", true);
            TrackingPivot       = Lib.ConfigValue(cfg, "TrackingPivot", true);
            HeadLampsCost       = Lib.ConfigValue(cfg, "HeadLampsCost", 0.002);
            LowQualityRendering = Lib.ConfigValue(cfg, "LowQualityRendering", false);
            UIScale             = Lib.ConfigValue(cfg, "UIScale", 1.0f);
            UIPanelWidthScale   = Lib.ConfigValue(cfg, "UIPanelWidthScale", 1.0f);
        }
Beispiel #2
0
  public static void parse()
  {
    var cfg = Lib.ParseConfig("Kerbalism/Kerbalism");

    // profile used
    Profile                     = Lib.ConfigValue(cfg, "Profile",                     string.Empty);

    // user-defined features
    Reliability                 = Lib.ConfigValue(cfg, "Reliability",                 false);
    Signal                      = Lib.ConfigValue(cfg, "Signal",                      false);
    Science                     = Lib.ConfigValue(cfg, "Science",                     false);
    SpaceWeather                = Lib.ConfigValue(cfg, "SpaceWeather",                false);
    Automation                  = Lib.ConfigValue(cfg, "Automation",                  false);

    // temperature
    SurvivalTemperature         = Lib.ConfigValue(cfg, "SurvivalTemperature",         295.0);
    SurvivalRange               = Lib.ConfigValue(cfg, "SurvivalRange",               5.0);

    // quality-of-life
    IdealLivingSpace            = Lib.ConfigValue(cfg, "IdealLivingSpace",            40.0);
    ComfortFirmGround           = Lib.ConfigValue(cfg, "ComfortFirmGround",           0.4);
    ComfortExercise             = Lib.ConfigValue(cfg, "ComfortExercise",             0.2);
    ComfortNotAlone             = Lib.ConfigValue(cfg, "ComfortNotAlone",             0.1);
    ComfortCallHome             = Lib.ConfigValue(cfg, "ComfortCallHome",             0.1);
    ComfortPanorama             = Lib.ConfigValue(cfg, "ComfortPanorama",             0.1);

    // pressure
    PressureFactor              = Lib.ConfigValue(cfg, "PressureFactor",              10.0);
    PressureThreshold           = Lib.ConfigValue(cfg, "PressureThreshold",           0.9);

    // poisoning
    PoisoningFactor             = Lib.ConfigValue(cfg, "PoisoningFactor",             0.0);
    PoisoningThreshold          = Lib.ConfigValue(cfg, "PoisoningThreshold",          0.02);

    // radiation
    ShieldingEfficiency         = Lib.ConfigValue(cfg, "ShieldingEfficiency",         0.9);
    StormRadiation              = Lib.ConfigValue(cfg, "StormRadiation",              5.0) / 3600.0;  // 5.0 rad/h
    ExternRadiation             = Lib.ConfigValue(cfg, "ExternRadiation",             0.04) / 3600.0; // 0.04 rad/h

    // storm
    StormMinTime                = Lib.ConfigValue(cfg, "StormMinTime",                2160000.0); // 100 days
    StormMaxTime                = Lib.ConfigValue(cfg, "StormMaxTime",                8640000.0); // 400 days
    StormDuration               = Lib.ConfigValue(cfg, "StormDuration",               21600.0);   // 1 day
    StormEjectionSpeed          = Lib.ConfigValue(cfg, "StormEjectionSpeed",          1000000.0); // 0.33% c

    // signal
    UnlinkedControl             = Lib.ConfigEnum (cfg, "UnlinkedControl",             UnlinkedCtrl.none);
    ExtendedAntenna             = Lib.ConfigValue(cfg, "ExtendedAntenna",             true);

    // science
    ScienceDialog               = Lib.ConfigValue(cfg, "ScienceDialog",               true);

    // reliability
    QualityScale                = Lib.ConfigValue(cfg, "QualityScale",                4.0);
    CriticalChance              = Lib.ConfigValue(cfg, "CriticalChance",              0.25);
    SafeModeChance              = Lib.ConfigValue(cfg, "SafeModeChance",              0.5);
    IncentiveRedundancy         = Lib.ConfigValue(cfg, "IncentiveRedundancy",         false);

    // misc
    EnforceCoherency            = Lib.ConfigValue(cfg, "EnforceCoherency",            true);
    TrackingPivot               = Lib.ConfigValue(cfg, "TrackingPivot",               true);
    HeadLampsCost               = Lib.ConfigValue(cfg, "HeadLampsCost",               0.002);
    DeathReputation             = Lib.ConfigValue(cfg, "DeathReputation",             100.0f);
    BreakdownReputation         = Lib.ConfigValue(cfg, "BreakdownReputation",         10.0f);
    StockMessages               = Lib.ConfigValue(cfg, "StockMessages",               false);
    MessageLength               = Lib.ConfigValue(cfg, "MessageLength",               4.0f);
    LowQualityRendering         = Lib.ConfigValue(cfg, "LowQualityRendering",         false);
  }
Beispiel #3
0
        public static void Parse()
        {
            var kerbalismConfigNodes = GameDatabase.Instance.GetConfigs("Kerbalism");

            if (kerbalismConfigNodes.Length < 1)
            {
                return;
            }
            ConfigNode cfg = kerbalismConfigNodes[0].config;

            // profile used
            Profile = Lib.ConfigValue(cfg, "Profile", string.Empty);

            // user-defined features
            Reliability  = Lib.ConfigValue(cfg, "Reliability", false);
            Deploy       = Lib.ConfigValue(cfg, "Deploy", false);
            Science      = Lib.ConfigValue(cfg, "Science", false);
            SpaceWeather = Lib.ConfigValue(cfg, "SpaceWeather", false);
            Automation   = Lib.ConfigValue(cfg, "Automation", false);

            // pressure
            PressureFactor    = Lib.ConfigValue(cfg, "PressureFactor", 10.0);
            PressureThreshold = Lib.ConfigValue(cfg, "PressureThreshold", 0.9);

            // poisoning
            PoisoningFactor    = Lib.ConfigValue(cfg, "PoisoningFactor", 0.0);
            PoisoningThreshold = Lib.ConfigValue(cfg, "PoisoningThreshold", 0.02);

            // signal
            UnlinkedControl = Lib.ConfigEnum(cfg, "UnlinkedControl", UnlinkedCtrl.none);
            DataRateMinimumBitsPerSecond = Lib.ConfigValue(cfg, "DataRateMinimumBitsPerSecond", 1.0f);
            DataRateDampingExponent      = Lib.ConfigValue(cfg, "DataRateDampingExponent", 6.0f);
            DataRateDampingExponentRT    = Lib.ConfigValue(cfg, "DataRateDampingExponentRT", 6.0f);
            DataRateSurfaceExperiment    = Lib.ConfigValue(cfg, "DataRateSurfaceExperiment", 0.3f);
            TransmitterActiveEcFactor    = Lib.ConfigValue(cfg, "TransmitterActiveEcFactor", 1.5);
            TransmitterPassiveEcFactor   = Lib.ConfigValue(cfg, "TransmitterPassiveEcFactor", 0.04);

            // science
            ScienceDialog           = Lib.ConfigValue(cfg, "ScienceDialog", true);
            AsteroidSampleMassPerMB = Lib.ConfigValue(cfg, "AsteroidSampleMassPerMB", 0.00002);

            // reliability
            QualityScale = Lib.ConfigValue(cfg, "QualityScale", 4.0);

            // crew level
            LaboratoryCrewLevelBonus = Lib.ConfigValue(cfg, "LaboratoryCrewLevelBonus", 0.2);
            MaxLaborartoryBonus      = Lib.ConfigValue(cfg, "MaxLaborartoryBonus", 2.0);
            HarvesterCrewLevelBonus  = Lib.ConfigValue(cfg, "HarvesterCrewLevelBonus", 0.1);
            MaxHarvesterBonus        = Lib.ConfigValue(cfg, "MaxHarvesterBonus", 2.0);

            // misc
            EnforceCoherency                 = Lib.ConfigValue(cfg, "EnforceCoherency", true);
            HeadLampsCost                    = Lib.ConfigValue(cfg, "HeadLampsCost", 0.002);
            LowQualityRendering              = Lib.ConfigValue(cfg, "LowQualityRendering", false);
            UIScale                          = Lib.ConfigValue(cfg, "UIScale", 1.0f);
            UIPanelWidthScale                = Lib.ConfigValue(cfg, "UIPanelWidthScale", 1.0f);
            KerbalDeathReputationPenalty     = Lib.ConfigValue(cfg, "KerbalDeathReputationPenalty", 100.0f);
            KerbalBreakdownReputationPenalty = Lib.ConfigValue(cfg, "KerbalBreakdownReputationPenalty", 30f);

            // save game settings presets
            LifeSupportAtmoLoss            = Lib.ConfigValue(cfg, "LifeSupportAtmoLoss", 50);
            LifeSupportSurvivalTemperature = Lib.ConfigValue(cfg, "LifeSupportSurvivalTemperature", 295);
            LifeSupportSurvivalRange       = Lib.ConfigValue(cfg, "LifeSupportSurvivalRange", 5);

            ComfortLivingSpace = Lib.ConfigValue(cfg, "ComfortLivingSpace", 20);
            ComfortFirmGround  = Lib.ConfigValue(cfg, "ComfortFirmGround", 0.1f);
            ComfortExercise    = Lib.ConfigValue(cfg, "ComfortExercise", 0.2f);
            ComfortNotAlone    = Lib.ConfigValue(cfg, "ComfortNotAlone", 0.3f);
            ComfortCallHome    = Lib.ConfigValue(cfg, "ComfortCallHome", 0.2f);
            ComfortPanorama    = Lib.ConfigValue(cfg, "ComfortPanorama", 0.1f);
            ComfortPlants      = Lib.ConfigValue(cfg, "ComfortPlants", 0.1f);

            StormFrequency      = Lib.ConfigValue(cfg, "StormFrequency", 0.4f);
            StormDurationHours  = Lib.ConfigValue(cfg, "StormDurationHours", 2);
            StormEjectionSpeed  = Lib.ConfigValue(cfg, "StormEjectionSpeed", 0.33f);
            ShieldingEfficiency = Lib.ConfigValue(cfg, "ShieldingEfficiency", 0.9f);
            StormRadiation      = Lib.ConfigValue(cfg, "StormRadiation", 5.0f);
            ExternRadiation     = Lib.ConfigValue(cfg, "ExternRadiation", 0.04f);
            RadiationInSievert  = Lib.ConfigValue(cfg, "RadiationInSievert", false);

            ModsIncompatible = Lib.ConfigValue(cfg, "ModsIncompatible", MODS_INCOMPATIBLE);
            ModsWarning      = Lib.ConfigValue(cfg, "ModsWarning", MODS_WARNING);
            ModsScience      = Lib.ConfigValue(cfg, "ModsScience", MODS_SCIENCE);
            CheckForCRP      = Lib.ConfigValue(cfg, "CheckForCRP", true);

            UseSamplingSunFactor = Lib.ConfigValue(cfg, "UseSamplingSunFactor", false);

            // debug / logging
            VolumeAndSurfaceLogging = Lib.ConfigValue(cfg, "VolumeAndSurfaceLogging", false);

            loaded = true;
        }
Beispiel #4
0
        public static void Parse()
        {
            var cfg = Lib.ParseConfig("KerbalismConfig/Kerbalism");

            // profile used
            Profile = Lib.ConfigValue(cfg, "Profile", string.Empty);

            // user-defined features
            Reliability  = Lib.ConfigValue(cfg, "Reliability", false);
            Deploy       = Lib.ConfigValue(cfg, "Deploy", false);
            Science      = Lib.ConfigValue(cfg, "Science", false);
            SpaceWeather = Lib.ConfigValue(cfg, "SpaceWeather", false);
            Automation   = Lib.ConfigValue(cfg, "Automation", false);

            // pressure
            PressureFactor    = Lib.ConfigValue(cfg, "PressureFactor", 10.0);
            PressureThreshold = Lib.ConfigValue(cfg, "PressureThreshold", 0.9);

            // poisoning
            PoisoningFactor    = Lib.ConfigValue(cfg, "PoisoningFactor", 0.0);
            PoisoningThreshold = Lib.ConfigValue(cfg, "PoisoningThreshold", 0.02);

            // humidity
            HumidityFactor    = Lib.ConfigValue(cfg, "HumidityFactor", 1.0);
            HumidityThreshold = Lib.ConfigValue(cfg, "HumidityThreshold", 0.95);

            // signal
            UnlinkedControl            = Lib.ConfigEnum(cfg, "UnlinkedControl", UnlinkedCtrl.none);
            DataRateDampingExponent    = Lib.ConfigValue(cfg, "DataRateDampingExponent", 6.0f);
            DataRateDampingExponentRT  = Lib.ConfigValue(cfg, "DataRateDampingExponentRT", 6.0f);
            DataRateSurfaceExperiment  = Lib.ConfigValue(cfg, "DataRateSurfaceExperiment", 0.3f);
            TransmitterActiveEcFactor  = Lib.ConfigValue(cfg, "TransmitterActiveEcFactor", 1.5);
            TransmitterPassiveEcFactor = Lib.ConfigValue(cfg, "TransmitterPassiveEcFactor", 0.2);

            // science
            ScienceDialog = Lib.ConfigValue(cfg, "ScienceDialog", true);

            // reliability
            QualityScale = Lib.ConfigValue(cfg, "QualityScale", 4.0);

            // crew level
            LaboratoryCrewLevelBonus = Lib.ConfigValue(cfg, "LaboratoryCrewLevelBonus", 0.2);
            MaxLaborartoryBonus      = Lib.ConfigValue(cfg, "MaxLaborartoryBonus", 2.0);
            HarvesterCrewLevelBonus  = Lib.ConfigValue(cfg, "HarvesterCrewLevelBonus", 0.1);
            MaxHarvesterBonus        = Lib.ConfigValue(cfg, "MaxHarvesterBonus", 2.0);

            // misc
            EnforceCoherency    = Lib.ConfigValue(cfg, "EnforceCoherency", true);
            TrackingPivot       = Lib.ConfigValue(cfg, "TrackingPivot", true);
            HeadLampsCost       = Lib.ConfigValue(cfg, "HeadLampsCost", 0.002);
            LowQualityRendering = Lib.ConfigValue(cfg, "LowQualityRendering", false);
            UIScale             = Lib.ConfigValue(cfg, "UIScale", 1.0f);
            UIPanelWidthScale   = Lib.ConfigValue(cfg, "UIPanelWidthScale", 1.0f);

            // save game settings presets
            LifeSupportAtmoLoss            = Lib.ConfigValue(cfg, "LifeSupportAtmoLoss", 50);
            LifeSupportSurvivalTemperature = Lib.ConfigValue(cfg, "LifeSupportSurvivalTemperature", 295);
            LifeSupportSurvivalRange       = Lib.ConfigValue(cfg, "LifeSupportSurvivalRange", 5);

            ComfortLivingSpace = Lib.ConfigValue(cfg, "ComfortLivingSpace", 20);
            ComfortFirmGround  = Lib.ConfigValue(cfg, "ComfortFirmGround", 0.4f);
            ComfortExercise    = Lib.ConfigValue(cfg, "ComfortExercise", 0.2f);
            ComfortNotAlone    = Lib.ConfigValue(cfg, "ComfortNotAlone", 0.2f);
            ComfortCallHome    = Lib.ConfigValue(cfg, "ComfortCallHome", 0.1f);
            ComfortPanorama    = Lib.ConfigValue(cfg, "ComfortPanorama", 0.1f);
            ComfortPlants      = Lib.ConfigValue(cfg, "ComfortPlants", 0.1f);

            StormMinDays        = Lib.ConfigValue(cfg, "StormMinDays", 100);
            StormMaxDays        = Lib.ConfigValue(cfg, "StormMaxDays", 500);
            StormDurationHours  = Lib.ConfigValue(cfg, "StormDurationHours", 6);
            StormEjectionSpeed  = Lib.ConfigValue(cfg, "StormEjectionSpeed", 0.33f);
            ShieldingEfficiency = Lib.ConfigValue(cfg, "ShieldingEfficiency", 0.9f);
            StormRadiation      = Lib.ConfigValue(cfg, "StormRadiation", 5.0f);
            ExternRadiation     = Lib.ConfigValue(cfg, "ExternRadiation", 0.04f);
        }