Beispiel #1
0
        public static ProdTorpedoResucueCutIn Instantiate(ProdTorpedoResucueCutIn prefab, RaigekiModel model, Transform parent)
        {
            ProdTorpedoResucueCutIn prodTorpedoResucueCutIn = Object.Instantiate <ProdTorpedoResucueCutIn>(prefab);

            prodTorpedoResucueCutIn.get_transform().set_parent(parent);
            prodTorpedoResucueCutIn.get_transform().set_localPosition(Vector3.get_zero());
            prodTorpedoResucueCutIn.get_transform().set_localScale(Vector3.get_one());
            return(prodTorpedoResucueCutIn);
        }
        public static ProdTorpedoResucueCutIn Instantiate(ProdTorpedoResucueCutIn prefab, RaigekiModel model, Transform parent)
        {
            ProdTorpedoResucueCutIn prodTorpedoResucueCutIn = UnityEngine.Object.Instantiate(prefab);

            prodTorpedoResucueCutIn.transform.parent        = parent;
            prodTorpedoResucueCutIn.transform.localPosition = Vector3.zero;
            prodTorpedoResucueCutIn.transform.localScale    = Vector3.one;
            return(prodTorpedoResucueCutIn);
        }