Beispiel #1
0
		void SpawnNewMission (){

			if (missions.Length > 1){
				while (mission == previousMission) {
					SelectNewMission();
				}

			}

			// create and server spawn mission objects

			CreateNewSpawnableAndTarget();

			RpcMissionStart(activeSpawnable.GetComponent<DeliveryItem>().itemName);

			// declare mission to clients
			isMissionActive = true;


			previousMission = mission;

		}
Beispiel #2
0
		void SelectNewMission(){
			mission = missions[ Random.Range( 0 , missions.Length -1 )  ];
		}