public ReturnNode Walk() { var returnNode = new ReturnNode(); if (node.ChildCount > 0) { returnNode.Value = new TranslationTranslator(node.GetChild(0)).Walk(); } return returnNode; }
public ReturnCompiler(ReturnNode node) { this.node = node; }
public ReturnNode Walk() { var returnNode = new ReturnNode(); if (node.ChildCount > 0) { returnNode.Value = new TranslationTranslator(node.GetChild(0)).Walk(); } return returnNode; }
public ReturnCompiler(ReturnNode node) { this.node = node; }