Beispiel #1
0
 public void UpdateUi()
 {
     texte.text  = $"<size=200%>{QuestManager.GetStep().title}</size>\n";
     texte.text += $"{QuestManager.GetStep().description}\n";
 }
 public void CreateStep()
 {
     quest = QuestManager.CreateSCriptableObject(gameObject.name);
 }
 public void CompleteStep()
 {
     QuestManager.CompleteStep();
 }
 public void CompleteStepWithError()
 {
     QuestManager.CompleteStepWithError();
 }
 public void ResetStep()
 {
     QuestManager.ResetStep();
 }