public AssetPRJT(Section_AHDR AHDR, Game game, Endianness endianness) : base(AHDR, game, endianness)
        {
            using (var reader = new EndianBinaryReader(AHDR.data, endianness))
            {
                reader.BaseStream.Position = baseHeaderEndPosition;

                UnknownInt08   = reader.ReadInt32();
                Model_AssetID  = reader.ReadUInt32();
                UnknownInt10   = reader.ReadInt32();
                UnknownInt14   = reader.ReadInt32();
                UnknownInt18   = reader.ReadInt32();
                UnknownInt1C   = reader.ReadInt32();
                UnknownFloat20 = reader.ReadSingle();
                UnknownFloat24 = reader.ReadSingle();
                UnknownInt28   = reader.ReadInt32();
                UnknownInt2C   = reader.ReadInt32();
                UnknownInt30   = reader.ReadInt32();
                UnknownInt34   = reader.ReadInt32();
                UnknownInt38   = reader.ReadInt32();
                UnknownInt3C   = reader.ReadInt32();
                UnknownInt40   = reader.ReadInt32();
            }
        }