public AssetPRJT(Section_AHDR AHDR, Game game, Endianness endianness) : base(AHDR, game, endianness) { using (var reader = new EndianBinaryReader(AHDR.data, endianness)) { reader.BaseStream.Position = baseHeaderEndPosition; UnknownInt08 = reader.ReadInt32(); Model_AssetID = reader.ReadUInt32(); UnknownInt10 = reader.ReadInt32(); UnknownInt14 = reader.ReadInt32(); UnknownInt18 = reader.ReadInt32(); UnknownInt1C = reader.ReadInt32(); UnknownFloat20 = reader.ReadSingle(); UnknownFloat24 = reader.ReadSingle(); UnknownInt28 = reader.ReadInt32(); UnknownInt2C = reader.ReadInt32(); UnknownInt30 = reader.ReadInt32(); UnknownInt34 = reader.ReadInt32(); UnknownInt38 = reader.ReadInt32(); UnknownInt3C = reader.ReadInt32(); UnknownInt40 = reader.ReadInt32(); } }