Beispiel #1
0
 private void CreateFolder(InMusicNode parent)
 {
     InUndoHelper.DoInGroup(() =>
     {
         InUndoHelper.RecordObjectFull(parent, "Create Music Folder");
         parent.FoldedOut = true;
         MusicWorker.CreateFolder(parent.gameObject, parent);
     });
 }
Beispiel #2
0
 private void CreateFolderInNewPrefab(InMusicNode parent)
 {
     InAudioWindowOpener.ShowNewDataWindow((gameObject =>
     {
         var node = MusicWorker.CreateFolder(gameObject, parent);
         node._name += " (External)";
         node._externalPlacement = true;
     }));
 }