public abstract CollitionResult Move(Vector3 disp, uint activeGroups, float minDist, float sharpness, GroupsMask groupsMask);
Beispiel #2
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 public abstract RaycastHit RaycastClosestShape(Ray ray, ShapesType shapeType, int groups, float maxDistance, RayCastBit hintflags, GroupsMask mask);
Beispiel #3
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 public abstract void RaycastAllShapes(Ray ray, IRayCastReport report, ShapesType shapeType, int groups, float maxDistance, RayCastBit hintflags, GroupsMask mask);
Beispiel #4
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 public abstract bool RaycastAnyShapes(Ray ray, ShapesType shapeType, int groups, float maxDistance, GroupsMask mask);
Beispiel #5
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 public abstract void SetFilterConstant1(GroupsMask mask);