public void ConcedeGame(List <string> words)
 {
     InputControl.TypeKeys("{ESC}");
     Thread.Sleep(ClickDelay);
     InputControl.MouseClick(locator.ConcedeButton());
 }
 public void PlayGame(List <string> words)
 {
     InputControl.MouseClick(locator.PlayButton());
 }
 public void GoBack(List <string> words)
 {
     InputControl.MouseClick(locator.BackButton());
 }
 public void ShopButton(List <string> words)
 {
     InputControl.MouseClick(locator.ShopButton());
 }
 public void ScrollCardListDown(List <string> words)
 {
     InputControl.MouseClick(locator.CardListDragEnd());
 }
 public void CreateCard(List <string> words)
 {
     InputControl.MouseClick(locator.CreateCard());
 }
 public void CraftingButton(List <string> words)
 {
     InputControl.MouseClick(locator.CraftingButton());
 }
 public void ChooseDeck(List <string> words)
 {
     InputControl.MouseClick(locator.Deck(Int32.Parse(words[1])));
 }
 public void SelectBuildDeck(List <string> words)
 {
     InputControl.MouseClick(locator.SelectBuildDeck(Int32.Parse(words[1])));
 }
 public void MyCollection(List <string> words)
 {
     Thread.Sleep(ClickDelay);
     InputControl.MouseClick(locator.MyCollectionButton());
 }
 public void GameCancel(List <string> words)
 {
     InputControl.MouseClick(locator.GameCancelButton());
 }
 public void HideMouse(List <string> words)
 {
     InputControl.SetCursorPosition(locator.HidePosition());
 }
 public void CenterMouse(List <string> words)
 {
     InputControl.SetCursorPosition(locator.CenterPosition());
 }
 public void BlueButton(List <string> words)
 {
     Thread.Sleep(ClickDelay);
     InputControl.MouseClick(locator.BlueButton());
 }
 public void IncludeUncraftableCards(List <string> words)
 {
     InputControl.MouseClick(locator.IncludeUncraftableCards());
 }
 public void ConstructCard(List <string> words)
 {
     InputControl.MouseClick(locator.ConstructCard(Int32.Parse(words[1])));
 }
 public void DisenchantCard(List <string> words)
 {
     InputControl.MouseClick(locator.DisenchantCard());
 }
 public void FilterByMana(List <string> words)
 {
     InputControl.MouseClick(locator.ManaButton(Int32.Parse(words[1])));
 }
 public void CancelDisenchant(List <string> words)
 {
     InputControl.MouseClick(locator.CancelDisenchant());
 }
 public void CardBookTabs(List <string> words)
 {
     InputControl.MouseClick(locator.CardBookTabs(Int32.Parse(words[1])));
 }
 public void OpenPacksButton(List <string> words)
 {
     InputControl.MouseClick(locator.OpenPacksButton());
 }
 public void FlipBack(List <string> words)
 {
     InputControl.MouseClick(locator.FlipBack());
 }
 public void BuyArenaAdmission(List <string> words)
 {
     InputControl.MouseClick(locator.GoldArenaAdmission());
 }
 public void ArenaPlayButton(List <string> words)
 {
     InputControl.MouseClick(locator.ArenaPlayButton());
 }
 public void ScrollCardListUp(List <string> words)
 {
     InputControl.MouseClick(locator.CardListDragStart());
 }
 public void TavernBrawlButton(List <string> words)
 {
     InputControl.MouseClick(locator.TavernBrawlButton());
 }
 public void SoloAdventures(List <string> words)
 {
     InputControl.MouseClick(locator.SoloAdventuresButton());
 }
 public void ShowOnlyGoldenCards(List <string> words)
 {
     Console.WriteLine("fll");
     InputControl.MouseClick(locator.ShowOnlyGoldenCards());
 }
 public void EndTurn(List <string> words)
 {
     InputControl.MouseClick(locator.EndTurnButton());
 }
 public void QuestLog(List <string> words)
 {
     InputControl.MouseClick(locator.QuestLogButton());
 }