Beispiel #1
0
        public void AddCreature(HS_PlayerInstance player, HS_CreatureInstance ci)
        {
            List <HS_CreatureInstance> field = GetField(player);

            if (field.Count < MAX)
            {
                field.Add(ci);
            }
        }
Beispiel #2
0
 public void Combat(HS_CreatureInstance attacker, HS_CreatureInstance defender)
 {
     attacker.CreatureStats.Health -= defender.CreatureStats.Power;
     defender.CreatureStats.Health -= attacker.CreatureStats.Power;
 }