public override void DrawEllipticArc(double cx, double cy, double aradius, double bradius, double tilt, double startangle, double sweepangle) { MainPainter.DrawEllipticArc(cx, cy, aradius, bradius, tilt, startangle, sweepangle); if (SubPainter != null) { SubPainter.DrawEllipticArc(cx, cy, aradius, bradius, tilt, startangle, sweepangle); } }
public virtual void Play(Painter target, MetafilePlayFlags flags) { target.DrawEllipticArc(x, y, aradius, bradius, tilt, startangle, sweepangle); }