Beispiel #1
0
 private void Button_Click_Scenario4(object sender, RoutedEventArgs e)
 {
     ScenarioChanging();
     //BuiltInScenarios.LoadLowEarthOrbit(sim);
     BuiltInScenarios.LoadXBodiesCircularCluster(sim, 400, 2.0, Renderer.ColorScheme.GrayColors, GravitySim.BodyStartPosition.RandomDenseCenterCircularCluster);
     //BuiltInScenarios.LoadFourBodiesScenario(sim);
 }
Beispiel #2
0
 private void Button_Click_Scenario3(object sender, RoutedEventArgs e)
 {
     ScenarioChanging();
     //BuiltInScenarios.LoadXBodiesCircularCluster(sim, 500, 6.0, SimRenderer.ColorScheme.PastelColors, GravitySim.BodyStartPosition.RandomUniformDensityCircularCluster);
     BuiltInScenarios.LoadToyOrbitingBodiesScenario(sim);
     //BuiltInScenarios.LoadFiveBodiesScenario(sim, true);
 }
Beispiel #3
0
 private void Button_Click_Scenario2(object sender, RoutedEventArgs e)
 {
     ScenarioChanging();
     //BuiltInScenarios.LoadXRandomBodies(sim, 300, SimRenderer.ColorScheme.AllColors);
     BuiltInScenarios.LoadFiveBodiesScenario(sim, false);
 }
Beispiel #4
0
 private void Button_Click_Scenario1(object sender, RoutedEventArgs e)
 {
     ScenarioChanging();
     BuiltInScenarios.LoadNineBodiesScenario(sim);
 }