/// <summary>
        /// Initializes static members of the <see cref="GooglePlayGames.GPGSUpgrader"/> class.
        /// </summary>
        static GPGSUpgrader()
        {
            string prevVer = GPGSProjectSettings.Instance.Get(GPGSUtil.LASTUPGRADEKEY, "00000");

            if (!prevVer.Equals(PluginVersion.VersionKey))
            {
                // if this is a really old version, upgrade to 911 first, then 915
                if (!prevVer.Equals(PluginVersion.VersionKeyCPP))
                {
                    prevVer = Upgrade911(prevVer);
                }

                prevVer = Upgrade915(prevVer);

                prevVer = Upgrade927Patch(prevVer);

                // Upgrade to remove gpg version of jar resolver
                prevVer = Upgrade928(prevVer);

                prevVer = Upgrade930(prevVer);

                prevVer = Upgrade931(prevVer);

                prevVer = Upgrade935(prevVer);

                prevVer = Upgrade941(prevVer);

                prevVer = Upgrade942(prevVer);

                // there is no migration needed to 930+
                if (!prevVer.Equals(PluginVersion.VersionKey))
                {
                    Debug.Log("Upgrading from format version " + prevVer + " to " + PluginVersion.VersionKey);
                    prevVer = PluginVersion.VersionKey;
                }

                string msg = GPGSStrings.PostInstall.Text.Replace(
                    "$VERSION",
                    PluginVersion.VersionString);
                EditorUtility.DisplayDialog(GPGSStrings.PostInstall.Title, msg, "OK");
            }

            GPGSProjectSettings.Instance.Set(GPGSUtil.LASTUPGRADEKEY, prevVer);
            GPGSProjectSettings.Instance.Set(GPGSUtil.PLUGINVERSIONKEY,
                                             PluginVersion.VersionString);
            GPGSProjectSettings.Instance.Save();

            // clean up duplicate scripts if Unity 5+
            int ver = GPGSUtil.GetUnityMajorVersion();

            if (ver >= 5)
            {
                string[] paths =
                {
                    "Assets/GooglePlayGames",
                    "Assets/Plugins/Android",
                    "Assets/PlayServicesResolver"
                };
                foreach (string p in paths)
                {
                    CleanDuplicates(p);
                }

                // remove support lib from old location.
                string jarFile =
                    "Assets/Plugins/Android/libs/android-support-v4.jar";
                if (File.Exists(jarFile))
                {
                    File.Delete(jarFile);
                }

                // remove the massive play services client lib
                string clientDir = "Assets/Plugins/Android/google-play-services_lib";
                GPGSUtil.DeleteDirIfExists(clientDir);
            }

            // Check that there is a AndroidManifest.xml file
            if (!GPGSUtil.AndroidManifestExists())
            {
                GPGSUtil.GenerateAndroidManifest();
            }

            AssetDatabase.Refresh();
        }
Beispiel #2
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        /// <summary>
        /// Initializes static members of the <see cref="GooglePlayGames.GPGSUpgrader"/> class.
        /// </summary>
        static GPGSUpgrader()
        {
            if (EditorApplication.isPlayingOrWillChangePlaymode)
            {
                return;
            }
            Debug.Log("GPGSUpgrader start");
            string initialVer = GPGSProjectSettings.Instance.Get(GPGSUtil.LASTUPGRADEKEY, "00000");

            if (!initialVer.Equals(PluginVersion.VersionKey))
            {
                Debug.Log("Upgrading from format version " + initialVer + " to " + PluginVersion.VersionKey);
                string prevVer = initialVer;
                prevVer = Upgrade911(prevVer);
                prevVer = Upgrade915(prevVer);
                prevVer = Upgrade927Patch(prevVer);

                // Upgrade to remove gpg version of jar resolver
                prevVer = Upgrade928(prevVer);
                prevVer = Upgrade930(prevVer);
                prevVer = Upgrade931(prevVer);
                prevVer = Upgrade935(prevVer);
                prevVer = Upgrade941(prevVer);
                prevVer = Upgrade942(prevVer);

                Debug.Log("Done all upgrades to " + PluginVersion.VersionKey);

                string msg = GPGSStrings.PostInstall.Text.Replace(
                    "$VERSION",
                    PluginVersion.VersionString);
                EditorUtility.DisplayDialog(GPGSStrings.PostInstall.Title, msg, "OK");
            }

            GPGSProjectSettings.Instance.Set(GPGSUtil.LASTUPGRADEKEY, PluginVersion.VersionKey);
            GPGSProjectSettings.Instance.Set(GPGSUtil.PLUGINVERSIONKEY,
                                             PluginVersion.VersionString);
            GPGSProjectSettings.Instance.Save();

            // clean up duplicate scripts if Unity 5+
            int ver = GPGSUtil.GetUnityMajorVersion();

            if (ver >= 5)
            {
                string[] paths =
                {
                    GPGSUtil.RootPath,
                    "Assets/Plugins/Android",
                    "Assets/PlayServicesResolver"
                };
                foreach (string p in paths)
                {
                    CleanDuplicates(p);
                }

                // remove support lib from old location.
                string jarFile =
                    "Assets/Plugins/Android/libs/android-support-v4.jar";
                if (File.Exists(jarFile))
                {
                    File.Delete(jarFile);
                }

                // remove the massive play services client lib
                string clientDir = "Assets/Plugins/Android/google-play-services_lib";
                GPGSUtil.DeleteDirIfExists(clientDir);
            }

            // Check that there is a AndroidManifest.xml file
            if (!GPGSUtil.AndroidManifestExists())
            {
                GPGSUtil.GenerateAndroidManifest();
            }

            if (!EditorApplication.isPlayingOrWillChangePlaymode)
            {
                AssetDatabase.Refresh();
            }
            Debug.Log("GPGSUpgrader done");
        }